[1]
Hardiyanti Sholeha, H., Ismuwardani, Z., Guntur, M., Putri Febigyo, A. and Nur Syah Lukiyah, N. 2025. Development of Augmented Reality-Based Game-Based Learning Integrated with Character Values to Improve Literacy and Problem-Solving Skills of Elementary School Students. Al-Bidayah : Jurnal Pendidikan Dasar Islam. 17, 1 (Jun. 2025), 39–64. DOI:https://doi.org/10.14421/al-bidayah.v17i1.10299.