Al-Bidayah : Jurnal Pendidikan Dasar Islam
type: channel
description: Focus and Scope Focus Al-Bidayah : jurnal pendidikan dasar Islam emphasizes the study of primary education and islamic primary education in islamic countries in general and specifically in Indonesia by emphasizing the theories of islamic primary education and its practices in the Islamic worlds that developed in attendance through publications of articles. Scope the journal studies the theories and practices of primary education and islamic primary education in islamic country intends to express original research searches and current issues. This journal welcomes the contributions of scholars from related fields warmly that consider the following topics; E-learning Management of technology and innovation Child development Inclusive education Literation and numeration Islamic religious curriculum Educational innovation Islamic religious education Education for primary school teachers Section Policies Articles Open Submissions Indexed Peer Reviewed Publication Ethics The statements adapted from Committee on Publication Ethics (COPE) to cover codes of ethics for editor in chief, Deputy of editor-in-chief, editors, peer reviewers and authors . The research articles should respect principles of research ethics as described in Declaration of Helsinki and fulfill the principles of Good Clinical Pactice (GCP). Editor-in-Chief Tasks: coordinate all journal activities, lead the publication, decide on articles to publis, decide on managing editor, perform final editing and pre-printing / online, perform quality assurance of processes, prints, and publications. Provide editorial board with work guidelines, required training, and prepare all members to get information on current policies and developments. Select members of the editorial board who are qualified and are able to actively contribute to the publication’s development and management. Evaluate the composition of the editorial board. Retract the publication ofan article that has unreliable information (e.g due to procedu…
publisher: UIN Sunan Kalijaga Yogyakarta
language: en
publication name: Al-Bidayah : Jurnal Pendidikan Dasar Islam
issn: 2085-0034
copyright: Authors who publish with this journal agree to the following terms: Authors hold and retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access). Al-Bidayah: jurnal pendidikan dasar Islam is openly accessible which means that all available content is freely accessible at no charge, either to the user or to his or her agency. Users who are allowed to read, download, copy, distribute, print, search, or submit to the full text of the article should not seek permission from publishers or authors first with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
items: Development of a Madurese Local Wisdom–Based Learning Model Using a STEAM Integrative Approach to Improve Creativity and Innovation of Indonesian Elementary School Students
items: The Interactive LMS Application Based on the Litera-Tech Model to Enhance Students' Understanding of Basic Literacy Instruction in Elementary Schools
items: Development and Feasibility Testing of ProProfs-Based Digital Assessment Media to Improve Science Learning Evaluation in Grade IV Elementary Madrasahs
items: Integrating Tembang Bocah Banyumasan into the PGMI Curriculum for Prospective Elementary School Educators: A Step PGMI Curriculum Towards Decolonizing Music Education
items: Exploring Teachers’ Strategies in Strengthening Reading and Writing Literacy to Enhance Students’ Creative Writing Skills at Madrasah Ibtidaiyah
items: Quality of Education Services Against Parental Decisions to Choose Madrasa Ibtidaiyah and the Elementary School at Temanggung Regency.
items: Enhancing Questioning and Communication Skills in Elementary Science Learning: Challenges and Pedagogical Insights
items: Publication Trends on Higher-Order Thinking Skills and Science Process Skills in Elementary Schools (1992–2023): A Bibliometric Analysis of Science Education
items: Development of a Technology-Based Cooperative Learning Model to Improve Elementary Students’ Critical Thinking Skills
items: Developing a Local Wisdom-Based Mind Mapping Enrichment Book for Poetry Writing in Grade IV Elementary School
items: Development of Interactive Formative Assessment Based on Gimkit for Human Digestive System Material for Fifth Grade Elementary School Students
items: Improving the Learning Outcomes of Natural and Social Science (IPAS) through Diorama Media: A Meaningful Learning Study at Madrasah Ibtidaiyah
items: Development of Student Worksheets Based on Project Based Learning on the Material 'Indonesia Kaya Budaya' for Class IV SDIT Tiara Islamic School Pekanbaru
items: Development of Extreme Addition Mathematics Media to Improve Counting Skills of Madrasah Ibtidaiyah Students
items: Development of Learning Media Flash Card Combinations in English Lessons Grade IV MI Al-Huda Karangnongko Sleman
items: Gender Equitable Physical Education: A Phenomenological Study in an Islamic Elementary School Teacher Education Program
items: Analysis of the Needs for Developing MI/SD Science Learning Design Based on Local Wisdom
items: Mapping the Parenting Style: A Child-Perspective Study at Darul Hikmah Islamic Full-Day Elementary School
items: Development of Augmented Reality-Based Game-Based Learning Integrated with Character Values to Improve Literacy and Problem-Solving Skills of Elementary School Students
items: Electronic Student Worksheets Based on Project-Based LearningIntegrated with Local Wisdom in Social Science Subjects As a Form of Implementation of Creative Pedagogy Learning in Elementary School
items: Exploring Higher Education Students' Self-Efficacy: How Self-Efficacy Dimensions Influence Numeracy
items: Internalization of Religious Moderation Values Based on Discovery Learning in Indonesian Language Materials at Madrasah Ibtidaiyah
items: Development of Madura Tourism-Based Children's Encyclopedia To Foster Tourism Literacy of Elementary School Students
items: Digital Literacy Transformation in Madrasah Ibtidaiyah for Arabic Language Learning Through Adab and Tahfidz Programs with Technological Touch
items: Development of Scramble Based Media IPS Material "Important Events Prior to The Proclamation of Indonesian Independence" Grade VI SD N Bedog
items: The Effectiveness of Project-Based Learning Models On Students' Learning Outcomes in Fourth Grade: Animal Metamorphosis Modeling
items: Development of E-Module Ecosystem Material in Class V Science Learning in MI/SD
items: Bibliometric Analysis: Research Trends in The Use of Augmented Reality-Based Learning Media in Elementary Schools
items: Empowering Education with Augmented Reality: Planetarium Virtual Laboratory Development Society 5.0 Era
items: Development of Learning Media Gamification Based on Gamimath Android in Mathematics Learning for Elementary School

Development of a Madurese Local Wisdom–Based Learning Model Using a STEAM Integrative Approach to Improve Creativity and Innovation of Indonesian Elementary School Students
type: item
description: Creativity and innovation are essential competencies for elementary school students; however, learning practices in many Indonesian elementary schools remain teacher-centered and provide limited opportunities for creative and innovative activities. In addition, local cultural values that can support contextual learning are often underutilized. Therefore, this study aims to develop a learning model grounded in Madurese local wisdom that employs STEAM as an integrative instructional approach to enhance students’ creativity and innovation at the elementary school level. This study used a research and development method with the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The effectiveness of the developed model was tested using a one-group pretest–posttest design. Data were collected through observations, interviews, questionnaires, documentation, pretest–posttest instruments, and product-based assessments. Students’ creativity was measured using Torrance indicators (fluency, flexibility, originality, and elaboration), while innovation was assessed through indicators of idea adaptation, simple implementation, usefulness, and initiative appropriate to elementary students’ developmental levels. Quantitative data were analyzed using descriptive statistics, N-Gain, and paired-sample t-tests, while qualitative data were analyzed through data reduction, display, and verification. The results indicate that the developed learning model is valid, practical, and effective. Students’ creativity increased from 57.3 to 86.6, and innovation increased from 55.8 to 84.1, with moderate-to-high N-Gain scores. The model supports contextual and culture-based learning by strengthening creativity, innovation, and STEAM-related competencies while preserving Madurese local wisdom.
subject: Articles
  topic: section
subject: STEAM Approach
  topic: keywords
subject: Madurese local wisdom
  topic: keywords
subject: Creativity
  topic: keywords
subject: Innovation
  topic: keywords
subject: Elementary Education
  topic: keywords
creator: Mutik Fadhilah
creator: Ahmad Fawaid
creator: Ikha Yuliati
creator: Nailatur Rahmah
rights: Copyright (c) 2025 Mutik Fadhilah, Ahmad Fawaid, Ikha Yuliati, Nailatur Rahmah https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 190
ending page: 205
doi: 10.14421/al-bidayah.v17i2.44294

The Interactive LMS Application Based on the Litera-Tech Model to Enhance Students' Understanding of Basic Literacy Instruction in Elementary Schools
type: item
description: LMS emerged as a response to the development of information technology and the need to simplify and improve education management. Digital technology in learning refers to using digital tools and systems that facilitate a more interactive and dynamic learning process. The development model used in this study is the ADDIE model The Undergraduate Program in Elementary School Teacher Education (PGSD), Faculty of Education, Yogyakarta State University (FIP UNY), was the subject of this research. The determination of research subjects was carried out purposively. The product trials in this study were conducted in two stages: the main trial, involving 50 trial subjects from undergraduate PGSD students at FIP UNY, and the operational field trial, also involving 100 trial subjects from undergraduate PGSD students at FIP UNY. The developed product underwent validation by subject matter experts and design experts. The obtained data were processed using descriptive percentage techniques and then converted into quantitative descriptive data.. The results of the design expert validation of nine aspects of the interface, user media, navigation, interactivity, feedback, affective considerations, robustness, invisible features, and help and support showed an average score of 3.87 within the range of 3.41 - 4.00, which, according to the assessment criteria, is included in the "Very Good" category. The results of the material validation showed an average score of 4.75 (Very Good category). The lecturer's practicality test produced an average score of 3.9 (Very Good category), indicating that this application is suitable for lecture use. The main trial with 50 students produced an average score of 3.94 (Very Good), and the field trial with 100 students recorded an average score of 3.95 (Very Good), so that the interactive LMS application based on the Litera-tech lecture model can be used to support lectures.
subject: Articles
  topic: section
subject: Digital learning
  topic: keywords
subject: Litera-Tech
  topic: keywords
subject: LMS
  topic: keywords
creator: Supartinah Supartinah
creator: Fery Muhamad Firdaus
creator: Septia Sugiarsih
creator: Octavian Muning Sayekti
rights: Copyright (c) 2025 Supartinah Supartinah, Fery Muhamad Firdaus, Septia Sugiarsih, Octavian Muning Sayekti https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 206
ending page: 222
doi: 10.14421/al-bidayah.v17i2.12422

Development and Feasibility Testing of ProProfs-Based Digital Assessment Media to Improve Science Learning Evaluation in Grade IV Elementary Madrasahs
type: item
description: This research aims to develop and test the feasibility of assessment media for IPAS (Natural and Social Sciences) subjects based on the Proprofs digital application for grade IV MI/SD students. The background of this research is the low motivation of students to learn in the evaluation of IPAS, the majority of whom still use conventional methods (Paper Based Test/PBT), as well as the lack of use of digital media in the IPAS assessment process. This study uses the Borg and Gall model Research and Development (R&D) method which is simplified into three main stages: preliminary study, development and testing, and implementation. The product developed is the Proprofs Quiz Maker digital application. The results of the feasibility test from the validator show that the Proprofs assessment media is included in the criteria of Very Appropriate and Appropriate. In detail, the total percentage of acquisition from material experts is 95% (Very Appropriate), media experts 92.5% (Very Appropriate), and learning evaluation experts 70% (Appropriate), with a total average score obtained from validators of 85.8%. In addition, the results of a small group trial of 41 students in grade IV of MI Al Hidayah Lajukidul also showed an overall score of 94%, which was included in the Very Feasible criteria. Following product revision and subsequent implementation in the main and operational field trials involving a total of 82 students from Grade IV at MI Al-Hidayah, an overall score of 96% was obtained, classified under the Very Appropriate criteria. This demonstrates that the development of Proprofs-based IPAS assessment media is highly feasible, effective, and can significantly increase student motivation and learning outcomes.
subject: Articles
  topic: section
subject: Assessment Media
  topic: keywords
subject: Digitalization
  topic: keywords
subject: Proprofs
  topic: keywords
subject: IPAS
  topic: keywords
subject: madrasah ibtidaiyah
  topic: keywords
creator: Vita Fitriatul Ulya
creator: Zainal Abidin
creator: Zulfatun Anisah
creator: A.M. Miftah Anshori
creator: M. Syahrul Muharrom
rights: Copyright (c) 2025 Vita Fitriatul Ulya, Zainal Abidin, Zulfatun Anisah, A.M. Miftah Anshori, M. Syahrul Muharrom https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 159
ending page: 189
doi: 10.14421/al-bidayah.v17i2.12281

Integrating Tembang Bocah Banyumasan into the PGMI Curriculum for Prospective Elementary School Educators: A Step PGMI Curriculum Towards Decolonizing Music Education
type: item
description: This study examines the integration of Tembang Bocah Banyumasan into the PGMI curriculum at UIN Saizu Purwokerto as a decolonizing intervention in music education. In the PGMI context, the longstanding dominance of Western music has limited pre-service teachers’ exposure to local musical knowledge, weakened cultural rootedness, and produced learning practices that are insufficiently aligned with Indonesia’s cultural diversity. The paper aims to examine how this integration unfolds through three key phases: critical awareness, reappropriation, and emancipation and knowledge production, where students create and perform works that integrate local culture, Islamic values, and environmental awareness. The research employs a qualitative descriptive approach, analyzing curriculum structure, weekly learning stages, and empirical findings from student engagement. The results indicate that integrating Tembang Bocah Banyumasan fosters cultural identity, critical thinking, and creativity among PGMI students, while also contributing to a more inclusive, contextually relevant curriculum for elementary schools. Challenges, such as limited access to traditional instruments, were addressed through digital tools and local artist collaborations, ensuring a meaningful and adaptable learning experience. The findings suggest that this integration not only decolonizes music education but also bridges the gap between university and elementary school curricula, offering a model for inclusive and culturally responsive teaching.
subject: Articles
  topic: section
subject: cultural knowledge
  topic: keywords
subject: contextual learning
  topic: keywords
subject: traditional tembang
  topic: keywords
creator: Emah Winangsit
creator: Sunarto
creator: Udi Utomo
creator: Syahrul Syah Sinaga
creator: Fajry Sub'haan Syah Sinaga
creator: Muhammad Asyraf Mohd Bakri
rights: Copyright (c) 2025 Emah Winangsit, Sunarto, Udi Utomo, Syahrul Syah Sinaga, Fajry Sub'haan Syah Sinaga, Muhammad Asyraf Mohd Bakri https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 65
ending page: 91
doi: 10.14421/al-bidayah.v17i2.12249

Exploring Teachers’ Strategies in Strengthening Reading and Writing Literacy to Enhance Students’ Creative Writing Skills at Madrasah Ibtidaiyah
type: item
description: Literacy plays a pivotal role in shaping students’ intellectual, moral, and creative capacities, especially within Islamic elementary education. However, many students in Indonesia still struggle to connect reading and writing literacy with creative expression. This study explores teachers’ strategies in strengthening reading and writing literacy to enhance students’ creative writing skills at Madrasah Ibtidaiyah Negeri (MIN) 4 Demak. Using a qualitative field research design involving observations, interviews, and documentation, the findings reveal that literacy programs at MIN 4 Demak are implemented holistically, that is, integrated across daily routines, classroom instruction, and extracurricular activities. These include morning reading habituation (Gerakan Literasi Madrasah), guided writing sessions, Qur’an-based reflection journals, and creative literacy events such as “Literacy Fridays” and “Writing Corners.” Teachers function as facilitators by modeling expressive reading, scaffolding students’ ideas during brainstorming, and guiding them to express Islamic moral values through stories, poems, and reflective essays. Through these activities, students not only develop linguistic and creative abilities but also strengthen their moral awareness and self-confidence. The results suggest that integrating literacy practices with Islamic educational values fosters a sustainable literacy culture one that nurtures creativity, critical thinking, and character development among elementary students.
subject: Articles
  topic: section
subject: literacy
  topic: keywords
subject: creative writing
  topic: keywords
subject: islamic education
  topic: keywords
subject: teachers’ strategies
  topic: keywords
subject: madrasah
  topic: keywords
creator: Efi Tri Astuti
creator: M.Fahmi Maulana
creator: Siti Rohmah
rights: Copyright (c) 2025 Efi Tri Astuti, M.Fahmi Maulana, Siti Rohmah https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 212
ending page: 228
doi: 10.14421/al-bidayah.v17il.12242

Quality of Education Services Against Parental Decisions to Choose Madrasa Ibtidaiyah and the Elementary School at Temanggung Regency.
type: item
description: The purpose of this article is to analyze the quality of educational services by parents to choose MI and SD in Temanggung Regency. The facts of the problem are, schools do not have a superior program, schools have not conducted a SWOT test for the dimensions of MI and SD service delivery, cooperation with user partners to oversee the quality of MI and SD is not optimal, schools have not utilized social media or technology as a means of promotional media. This study uses a mix method approach with qualitative and quantitative methods with the type of research correlation of two or more variables between superior educational services and parental decisions, the subjects of this study involved 45 (40 parents and 5 teachers) as samples. The study uses phenomenological facts. The results of the study explain a strong and unidirectional significant relationship between the variables of superior educational services (X1), satisfaction with educational services (X2), and parental decisions (Y) to choose SDN 6 Parakan and MIN 2 Ringianom in Temanggung Regency with the results of the multicollinearity test with a tolerance value of 0.99 greater than 0.10 and VIF less than 10.00, followed by the results of the Spearman rank correlation test with a positive correlation result of 0.673 and a significance value of 0.000 <less than 0.05 or known to be 0.01 which means there is a significant relationship between superior educational services and satisfaction with parental choices in MI and SD Temanggung Regency.
subject: Articles
  topic: section
subject: quality education service
  topic: keywords
subject: satisfaction
  topic: keywords
subject: parental decision
  topic: keywords
subject: madrasa ibtidaiyah and elementary school
  topic: keywords
creator: Ahwy Oktradiksa
creator: Dimas Yoga Santri
rights: Copyright (c) 2025 Dimas Yoga Satri, Ahwy Oktradiksa https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-15
publication date: 2025-12-15
starting page: 49
ending page: 64
doi: 10.14421/al-bidayah.v17i2.12193

Enhancing Questioning and Communication Skills in Elementary Science Learning: Challenges and Pedagogical Insights
type: item
description: Education in the 21st century requires students to master higher-order thinking and communication skills to navigate increasingly complex global challenges. In Indonesian primary education, these competencies are emphasized in the Merdeka Curriculum but remain underdeveloped in practice. This study explores the challenges and pedagogical strategies for enhancing questioning and communication skills in elementary science learning. Employing a descriptive qualitative design with a multi-class case study approach, the research was conducted at Madrasah Ibtidaiyah Swasta Nurul Hidayah, Jambi City, involving 24 students and four science teachers purposively selected to represent diverse achievement levels. Data were collected through structured observations, semi-structured interviews, and document analysis, and analyzed using the Miles, Huberman, and Saldaña interactive model with triangulation for validity. The analysis revealed that students’ questioning and communication skills remain basic, constrained by psychological (low self-confidence), pedagogical (teacher-centered instruction), and structural (limited reflective time) factors. Three integrated strategies were identified: (1) question scaffolding to guide students in formulating meaningful questions; (2) dialogic learning environments to encourage open discussion; and (3) authentic assessment and reflective feedback to value students’ inquiry and communication efforts. Fostering these competencies requires a synergistic framework of emotional support, pedagogical scaffolding, and curriculum redesign that strengthens critical thinking and scientific literacy in line with the principles of 21st-century and Merdeka Curriculum education.
subject: Articles
  topic: section
subject: questioning skills
  topic: keywords
subject: communication skills
  topic: keywords
subject: science learning
  topic: keywords
creator: Kiki Fatmawati
creator: Umil Muhsinin
creator: Mlathi Anggayuh Jati
rights: Copyright (c) 2025 Kiki Fatmawati, Umil Muhsinin, Mlathi Anggayuh Jati https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 187
ending page: 211
doi: 10.14421/al-bidayah.v17il.12121

Publication Trends on Higher-Order Thinking Skills and Science Process Skills in Elementary Schools (1992–2023): A Bibliometric Analysis of Science Education
type: item
description: This study examines publication trends and thematic developments in research on Higher-Order Thinking Skills (HOTS) and Science Process Skills (SPS) in elementary science education. A bibliometric approach was employed to analyze Scopus-indexed publications from 1992 to 2023, using title, abstract, and keyword searches with queries such as ("Higher Order Thinking Skills" AND "Science Process Skills" AND "elementary science education"). The data were processed using the Bibliometrix package and BiblioShiny interface in RStudio to map growth patterns, identify influential sources, leading countries, and emerging research themes related to the integration of HOTS and SPS. The results show a significant increase in publications since 2014, with 322 documents identified. The Journal of Physics: Conference Series emerged as the leading source, while Indonesia and Malaysia were the top contributing countries. Thematic analysis revealed dominant clusters around inquiry learning, critical thinking, and digital assessment, with a noticeable shift towards applied instructional and assessment models that combine HOTS and SPS. This reflects the growing alignment of research with 21st-century education reforms emphasizing inquiry-based and problem-solving skills. The findings suggest a strong integration of HOTS and SPS in science education, but also highlight gaps in long-term classroom implementation, particularly in elementary school contexts. This study underscores the need for curriculum frameworks and teacher professional development programs focused on effectively integrating HOTS and SPS into elementary science education
subject: Articles
  topic: section
subject: science process skills
  topic: keywords
subject: hots
  topic: keywords
subject: a bibliometric map
  topic: keywords
subject: scopus data
  topic: keywords
subject: rstudio
  topic: keywords
creator: Irham Nugroho
creator: Insih Wilujeng
creator: Pujaningsih
creator: Muis Sad Iman
creator: Putri Nadya Mahesawati
rights: Copyright (c) 2025 Irham Nugroho, Insih Wilujeng, Pujaningsih, Muis Sad Iman, Putri Nadya Mahesawati https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 92
ending page: 119
doi: 10.14421/al-bidayah.v17i2.12039

Development of a Technology-Based Cooperative Learning Model to Improve Elementary Students’ Critical Thinking Skills
type: item
description: The rapid development of digital technology requires elementary schools to provide learning experiences that foster critical thinking skills from an early age. However, instructional practices in many elementary classrooms are still dominated by teacher-centered approaches, which limit student engagement and opportunities for higher-order thinking. This study aims to develop and validate a technology-based cooperative learning model that aligns with the characteristics of elementary school students and is oriented toward enhancing critical thinking skills. This research employed a Research and Development (R&D) approach, consisting of a preliminary study, model design, expert validation, revision, and a limited field trial involving fifth-grade students. The developed model integrates cooperative learning strategies, specifically Think-Pair-Share and Jigsaw, supported by digital technologies such as Google Classroom, Padlet, and Kahoot, to facilitate collaboration, reflective discussion, and formative assessment. Research instruments included expert validation sheets, observation checklists, and critical thinking skills tests.The validation results indicate that the developed model is highly valid and feasible for implementation. The field trial results demonstrate increased student engagement, improved conceptual understanding, and higher critical thinking scores compared to previous instructional conditions. These findings suggest that the technology-based cooperative learning model has strong potential to support the development of critical thinking skills in elementary education and provides a practical framework for teachers to integrate technology into classroom instruction.
subject: Articles
  topic: section
subject: cooperative learning
  topic: keywords
subject: critical thinking
  topic: keywords
subject: elementary school
  topic: keywords
subject: technology integration
  topic: keywords
creator: Heri Maria Zulfiati
creator: Biya Ebi Praheto
creator: Thadius Marhendra Adi Kristanto
creator: Alisa Maharani Husaen
rights: Copyright (c) 2025 Heri Maria Zulfiati, Biya Ebi Praheto, Thadius Marhendra Adi Kristanto, Alisa Maharani Husaen https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 139
ending page: 158
doi: 10.14421/al-bidayah.v17i2.11992

Developing a Local Wisdom-Based Mind Mapping Enrichment Book for Poetry Writing in Grade IV Elementary School
type: item
description: This study aims to develop a poetry writing enrichment book using a mind mapping model integrated with local wisdom to enhance the learning experience of fourth-grade students at MI Kawengen 01 Ungaran Timur, Semarang Regency. The research employed the 4-D development model (Define, Design, Develop, and Disseminate) involving needs analysis, product design, expert validation, and user response testing. Data were collected through questionnaires, expert evaluations, and user feedback from both teachers and students. The findings revealed that both teachers and students expressed strong needs for poetry learning materials that are simple, structured, and contextually relevant to students’ cultural environment. The developed product was validated by experts, with results showing 90% feasibility from design experts and 98.6% from material experts, indicating that the book is highly suitable for use. Furthermore, user responses were highly positive, with 95% approval from teachers and 89.2% from students, suggesting that the enrichment book is practical, engaging, and supportive of students’ creative writing development. The study concludes that combining mind mapping with local wisdom not only enhances cognitive scaffolding but also fosters cultural literacy, making the enrichment book both pedagogically effective and contextually meaningful for primary education.
subject: Articles
  topic: section
subject: cultural-literacy
  topic: keywords
subject: local-wisdom
  topic: keywords
subject: mind-mapping
  topic: keywords
subject: poetry-writing
  topic: keywords
subject: primary-education
  topic: keywords
creator: Ersila Devy Rinjani Rinjani, M. Pd.
creator: Feni
creator: Nur Rois
creator: Haekal Adha Al-Giffari
rights: Copyright (c) 2025 Ersila Devy Rinjani, Feni, Nur Rois, Haekal Adha Al-Giffari https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-02
publication date: 2025-12-02
starting page: 22
ending page: 48
doi: 10.14421/al-bidayah.v17i2.11991

Development of Interactive Formative Assessment Based on Gimkit for Human Digestive System Material for Fifth Grade Elementary School Students
type: item
description: The rapid development of information technology in the era of the Fourth Industrial Revolution has influenced various aspects of education, including assessment practices. However, the implementation of interactive formative assessment in elementary science learning remains limited and is still dominated by conventional written tests. This study aims to develop a Gimkit-based formative assessment tool for fifth-grade science learning on the topic of the human digestive system. This study employed a Research and Development (R&D) approach using the ADDIE development model, which consists of the analysis, design, development, implementation, and evaluation stages. The developed product is a formative assessment implemented through the Gimkit application using the Snowbrawl game mode. It consists of 10 multiple-choice and image-based questions designed to measure both Lower Order Thinking Skills (LOTS) and Higher Order Thinking Skills (HOTS). The visual components include illustrative images of digestive organs and an interactive game-based layout to enhance student engagement. Data were collected through observations, questionnaires, and documentation, and were analyzed using descriptive qualitative and quantitative techniques. The results of expert validation conducted by material experts, media experts, and the classroom teacher showed an average validity score of 85.72%, which was categorized as highly valid. Meanwhile, the practicality test involving students and the teacher obtained an average score of 85.92%, which was categorized as very practical. These findings indicate that the Gimkit-based formative assessment tool developed in this study is valid and practical for use in elementary science learning, particularly for the topic of the human digestive system, and has the potential to support students’ engagement and learning processes.
subject: Articles
  topic: section
subject: formative assessment
  topic: keywords
subject: gamification
  topic: keywords
subject: gimkit
  topic: keywords
creator: Safiera Putri Ramadhania Nasution
creator: Nino Indrianto
rights: Copyright (c) 2025 Safiera Putri Ramadhania Nasution, Nino Indrianto https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 120
ending page: 138
doi: 10.14421/al-bidayah.v17i2.11983

Improving the Learning Outcomes of Natural and Social Science (IPAS) through Diorama Media: A Meaningful Learning Study at Madrasah Ibtidaiyah
type: item
description: Diorama media is one of the learning facilities that can be used effectively in learning IPAS at the Madrasah Ibtidaiyah level. This medium has the advantage of presenting abstract concepts, such as the water cycle, in be more concrete and easier-to-understand way for students through three-dimensional visualization. The primary purpose of this study is to observe changes in students' understanding of water cycle aterials before and after the use of diorama media. This study uses a quantitative approach with an experimental method that applies to the One Group Pretest-Posttest Design. All students of class V MI, As Salam Karangawen, went through a total sampling technique. Data was collected using written tests in the form of pretests and posttests to measure the improvement of learning outcomes, observations to see the process and involvement of students in learning, and documentation as supporting data. The results of the study show two main findings. First, the use of diorama media has proven to be effective in improving student learning outcomes in science subjects. This is proven by the average N-Gain obtained, which is 0.6764 or the equivalent of 67. 64%. Based on the N-Gain score interpretation table, this value is in the range of 56-75% which is included in the ”fairly effective” category . Second, this media can create more meaningful learning, where students can relate the concepts learned to real phenomena in daily life.
subject: Articles
  topic: section
subject: diorama media
  topic: keywords
subject: learning outcames
  topic: keywords
subject: meaningful learning
  topic: keywords
subject: ipas
  topic: keywords
creator: Ummu Jauharin Farda
creator: Fitria Martanti
creator: Ana Quthratun Nada
creator: Dwi Pitriani
rights: Copyright (c) 2025 Ummu Jauharin Farda, Fitria Martanti, Ana Quthratun Nada, Dwi Pitriani https://creativecommons.org/licenses/by-nc/4.0
date: 2025-12-01
publication date: 2025-12-01
starting page: 1
ending page: 21
doi: 10.14421/al-bidayah.v17i2.11965

Development of Student Worksheets Based on Project Based Learning on the Material 'Indonesia Kaya Budaya' for Class IV SDIT Tiara Islamic School Pekanbaru
type: item
description: This study aims to develop a Student Worksheet (LKPD) based on Project-Based Learning (PjBL) integrated with Islamic values on the theme “Indonesia Kaya Budaya” for fourth-grade students at SDIT Tiara Islamic School Pekanbaru. The research employed the 4D development model (Define, Design, Develop, Disseminate), which includes needs analysis, design, expert validation, and limited trials. Data were collected through observations, validation questionnaires, practicality questionnaires, and student reflections. Expert validation results indicated that the LKPD falls into the "highly valid" category with an average score of 89.4%. A limited trial involving 10 students demonstrated active student engagement in project activities and an understanding of cultural and Islamic values. Teacher and student responses regarding the practicality of the product were also highly positive. The LKPD successfully facilitates contextual and religious thematic learning while strengthening students' character through the reflection of Islamic values. This product is deemed suitable as an alternative thematic learning medium in Islamic-based elementary schools.
subject: Articles
  topic: section
subject: project based learning
  topic: keywords
subject: islamic values
  topic: keywords
subject: culture
  topic: keywords
subject: elementary school
  topic: keywords
creator: Yulia Septi Wahyuni
creator: Hari Suriadi
creator: Deprizon
creator: Yalvema Miaz
rights: Copyright (c) 2025 Yulia Septi Wahyuni, Hari Suriadi, Deprizon, Yalvema Miaz https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 111
ending page: 136
doi: 10.14421/al-bidayah.v17i1.11473

Development of Extreme Addition Mathematics Media to Improve Counting Skills of Madrasah Ibtidaiyah Students
type: item
description: Low numeracy skills remain a persistent challenge in primary education, particularly in Madrasah Ibtidaiyah (MI), where students often struggle with basic arithmetic operations such as addition. This study aims to develop Extreme Addition Mathematics media to enhance the counting skills of fourth-grade Madrasah Ibtidaiyah (MI) students and evaluate its effectiveness. The research employed the Research and Development (R&D) method, guided by the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The media was validated by material, media, and learning experts using Aiken's V coefficient, with results of 0.87 (material), 0.91 (media), and 0.89 (learning), all exceeding the 0.75 threshold, confirming its validity. Implementation involved 57 students divided into an experimental group (n=29) using the media and a control group (n=28) with conventional methods. Pretest and posttest data were analysed using Shapiro-Wilk normality tests, Levene's homogeneity test, and independent t-tests. The experimental group showed a significant improvement, with posttest scores increasing from 40.72 to 86.90, compared to the control group's 49.40 to 72.79. The N-Gain score for the experimental group was 77.4%, categorised as "effective." Findings indicate that gamified, interactive media significantly enhance students' engagement and mastery of addition operations. The study concludes that Extreme Addition Mathematics is a practical and effective tool for improving numeracy skills, aligning with constructivist principles and addressing challenges in conventional teaching methods. Recommendations include expanding the media for other mathematical operations and adapting it to digital platforms for broader applicability.
subject: Articles
  topic: section
subject: counting skills improvement
  topic: keywords
subject: extreme addition mathematics media
  topic: keywords
subject: madrasah ibtidaiyah
  topic: keywords
subject: research and development
  topic: keywords
creator: Choirul Anwar
creator: Peni Susapti
creator: Wulan Izzatul Himmah
rights: Copyright (c) 2025 Choirul Anwar, Peni Susapti, Wulan Izzatul Himmah https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 137
ending page: 164
doi: 10.14421/al-bidayah.v17i1.11124

Development of Learning Media Flash Card Combinations in English Lessons Grade IV MI Al-Huda Karangnongko Sleman
type: item
description: This study addresses two main questions: (1) how the development process of combination flash card media for English language learning in Grade IV at MI Al-Huda Karangnongko was carried out, and (2) how the appropriateness of the media was evaluated based on expert validation, teacher feedback, and student responses. The research applied a Research and Development (R&D) approach, adapting the Borg and Gall model into eight stages: identifying problems through interviews and observations, conducting needs analysis and literature review, designing the initial prototype, validating with experts, revising the media, conducting limited trials, refining the product, and implementing a large-scale trial. The flash card media was based on Unit I, “What Are You Doing?” from the Grade IV English module published by the Ministry of Education and Culture. The final product consisted of 50 cards (25 vocabulary and 25 picture cards), sized 8 x 12 cm, designed using CorelDraw X7 with attention to visual design and cognitive suitability for elementary students. Validation results showed high feasibility: subject matter experts (93.33%), media experts (92.73%), and instructional experts (93.33%) rated the media as “highly appropriate.” Teachers also gave a positive response (90%), emphasizing the media’s clarity, ease of use, and relevance. A field trial with 26 students showed strong enthusiasm and engagement, scoring 234 out of 260 (90%). In conclusion, the developed flash card media is technically and pedagogically effective, promoting motivation, focus, and understanding in English learning. It offers an innovative alternative aligned with the Merdeka Curriculum’s emphasis on active, enjoyable, and contextual learning.
subject: Articles
  topic: section
subject: english
  topic: keywords
subject: flash cards
  topic: keywords
creator: Muhammad Fikruzzaman Makarim
creator: Deana Indah Haimima
creator: Iftinan R Azzah S
rights: Copyright (c) 2025 Muhammad Fikruzzaman Makarim, Deana Indah Haimima, Iftinan R Azzah S https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 1
ending page: 22
doi: 10.14421/al-bidayah.v17i1.11122

Gender Equitable Physical Education: A Phenomenological Study in an Islamic Elementary School Teacher Education Program
type: item
description: Gender equality in physical education remains a critical issue, particularly in the Department of Islamic Elementary School Teacher Education (PGMI) at the State Institute of Islamic Studies of Bone, where social constructs and gender stereotypes often hinder female students’ active participation in physical activities. This study aims to explore the experiences, views, and perceptions of students and lecturers regarding gender equality practices in physical education, and how inclusive learning spaces can dismantle symbolic domination and foster social transformation. This qualitative study employed a phenomenological design, involving 10 female students and two lecturers as key participants. Data was collected through in-depth interviews, participatory observations, and curriculum document analysis. The findings indicate that female students demonstrated increased self-confidence, active engagement, and a shift in perceptions toward sports after participating in inclusive, gender responsive learning. The learning environment also promoted collaborative interactions between male and female students, supported by the strategic role of lecturers as facilitators of justice-based values. In the context of Islamic higher education institutions, this approach successfully integrates religious values with gender equality principles in a harmonious way. The study concludes that physical education plays a strategic role as a medium for social transformation, not only enhancing physical fitness but also fostering critical awareness of equity and social justice. This study implies that gender-equitable physical education training in PGMI contributes to shaping inclusive future teachers who promote equal participation in primary classrooms.
subject: Articles
  topic: section
subject: physical education
  topic: keywords
subject: gender equality
  topic: keywords
subject: stereotypes
  topic: keywords
subject: social transformation
  topic: keywords
subject: islamic higher education
  topic: keywords
creator: Hasan
creator: Gemala Ranti
creator: Mahyuddin
rights: Copyright (c) 2025 Hasan, Gemala Ranti, Mahyuddin https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 65
ending page: 86
doi: 10.14421/al-bidayah.v17i1.11106

Analysis of the Needs for Developing MI/SD Science Learning Design Based on Local Wisdom
type: item
description: This study aims to develop a science learning design based on local wisdom in MI/SD Gunungkidul by utilising the uniqueness of local culture and natural resource wealth, such as traditional agricultural practices, natural resource management, and local community lifestyles. This research uses a qualitative approach involving 17 teachers as the main source to obtain in-depth data about their experiences, challenges, and needs in implementing local wisdom-based learning. With semi-structured interview instruments and data analysis through three stages data reduction, data presentation, and conclusion, the study is guided by three problem formulations: (1) how local wisdom-based science learning is implemented in schools, (2) why such a design is important in Gunungkidul, and (3) what its impacts are. These problems directly align with the research objectives, which are to explore current implementation practices, analyse the urgency and contextual relevance of integrating local wisdom into science education, and evaluate its potential impact on science literacy, cultural and environmental preservation, and student creativity. The findings show varying levels of implementation, with some schools beginning integration despite challenges such as limited facilities and teacher readiness. Overall, the local wisdom-based science learning approach makes lessons more meaningful and relevant to students' lives.
subject: Articles
  topic: section
subject: learning design
  topic: keywords
subject: local wisdom
  topic: keywords
subject: science learning
  topic: keywords
subject: science literacy
  topic: keywords
creator: Daluti Delimanugari
creator: Na'imah
creator: Suyadi
creator: Ana Fitrotunisa
creator: Lailla Hidayatul Amin
creator: Rita Sari
rights: Copyright (c) 2025 Daluti Delimanugari, Na'imah, Suyadi, Ana Fitrotunisa, Lailla Hidayatul Amin, Rita Sari https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 23
ending page: 38
doi: 10.14421/al-bidayah.v17i1.9906

Mapping the Parenting Style: A Child-Perspective Study at Darul Hikmah Islamic Full-Day Elementary School
type: item
description: This study aims to identify the predominant parenting styles among Grade VI students at MI Darul Hikmah Full Day School in Cirebon City, Indonesia. Employing a quantitative descriptive approach, the research utilized a structured questionnaire as the primary data collection instrument, distributed to 34 Grade VI students enrolled at the institution. The findings revealed that most respondents (59%) perceived their parental upbringing to align with the "good" category, characterized by supportive and responsive parenting practices. Meanwhile, 41% of students reported parenting styles falling within the "moderate" category, suggesting room for improvement in consistency or emotional engagement. These results underscore the prevalence of positive parenting approaches within the sample while highlighting opportunities for further enhancement. The implications of this study emphasize the need for collaborative efforts between parents and educational institutions to reinforce constructive parenting strategies, particularly in a Full Day School environment where extended school hours necessitate holistic child development support. Recommendations include targeted parental workshops, school-led guidance programs, and ongoing assessments to foster adaptive parenting practices that align with students' academic, social, and emotional needs. This research contributes to the broader discourse on family-school partnerships in optimizing student well-being and developmental outcomes.
subject: Articles
  topic: section
subject: child perspective
  topic: keywords
subject: elementary school
  topic: keywords
subject: islamic full day
  topic: keywords
subject: parenting style
  topic: keywords
creator: Nur Atikoh
creator: Kim Thi My Nguyen
rights: Copyright (c) 2025 Nur Atikoh, Kim Thi My Nguyen https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 165
ending page: 186
doi: 10.14421/al-bidayah.v17i1.10833

Development of Augmented Reality-Based Game-Based Learning Integrated with Character Values to Improve Literacy and Problem-Solving Skills of Elementary School Students
type: item
description: Conventional learning practices are often ineffective in building values such as responsibility, honesty, cooperation, and discipline. Meanwhile, normative verbal moral approaches are also unable to touch on students' real experiences. Therefore, alternative learning media are needed that can integrate cognitive and affective learning simultaneously through a contextual and enjoyable approach. This research aims to develop game-based learning based on augmented reality integrated with character values as an alternative learning method that is more interactive, interesting, and easily accessible by teachers and students. The method used in this research is the ADDIE development method (analysis, design, development, implementation, and evaluation). Integrated with NIS, this research was conducted in elementary schools in the Cirebon district. The instruments include validation sheets, observations, literacy and problem-solving tests, and character value measurement questionnaires. The results showed that the augmented reality-based educational game developed met the eligibility criteria in terms of learning content, visual appearance, and integrity of character values. This can be seen from the results of literacy skills obtained, showing that the student's pretest score was 60, which increased to 85 in the posttest, an increase of 41.7%. And problem-solving skills were obtained by students' pretest score of 55, which increased to 80 in the posttest, with a rise of 45.5%. This study presents a novel integration of augmented reality with game-based learning and character Education at the elementary level, which has rarely been explored in previous research. Theoretically, it contributes to the intersection of digital pedagogy and frameworks for character development. Practically, it offers an innovative and empirically tested learning medium that supports literacy and problem-solving enhancement while fostering values such as responsibility, cooperation, and disciplin…
subject: Articles
  topic: section
subject: game based learning
  topic: keywords
subject: augmented reality
  topic: keywords
subject: literacy
  topic: keywords
subject: problem solving
  topic: keywords
creator: Herisa Hardiyanti Sholeha
creator: Zakiyah Ismuwardani
creator: Mochamad Guntur
creator: Anasya Putri Febigyo
creator: Nonih Nur Syah Lukiyah
rights: Copyright (c) 2025 Herisa Hardiyanti Sholeha, Zakiyah Ismuwardani, Mochamad Guntur, Anasya Putri Febigyo, Nonih Nur Syah Lukiyah https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 39
ending page: 64
doi: 10.14421/al-bidayah.v17i1.10299

Electronic Student Worksheets Based on Project-Based LearningIntegrated with Local Wisdom in Social Science Subjects As a Form of Implementation of Creative Pedagogy Learning in Elementary School
type: item
description: Students' understanding of local culture is still limited, although there is actually a lot of potential for local culture that can be integrated into learning. This study aims to determine the validity and attractiveness of Electronic Students Worksheets teaching materials based on Project Learning integrated with Sumenep local wisdom in learning IPAS social studies content as a form of implementing creative pedagogy at SDN Parsanga II. This study was motivated by the lack of interesting teaching materials used in the classroom and the potential for integrating the concept of Sumenep local wisdom values in learning to present learning oriented towards students' creative behavior. This research was conducted at SDN Parsanga II, and the research subject was grade V students. This research uses the research and development (RnD) method of the 4-D model through the stages of defining, designing, developing, and distributing products. Data were collected through observation, interview, and questionnaire techniques. The results showed that the electronic student worksheets teaching material products developed were declared valid through the percentage of the average value of expert validators of 97.49% with a very valid category and the percentage of the average value of teacher and student response questionnaires of 94.96% with a very attractive category. Based on these results, it can be concluded that the Project Learning-based electronic students worksheets teaching materials integrated with local wisdom Sumenep are valid and interesting to use in helping the learning process of social studies content of cultural heritage material for grade V students of SDN Parsanga II.
subject: Articles
  topic: section
subject: electronic students worksheets; local wisdom; project-based learning
  topic: keywords
creator: Andika Adinanda Siswoyo
creator: Bagus Rahmad Wijaya
creator: Surya Fajar Efendi
rights: Copyright (c) 2024 Andika Adinanda Siswoyo, Bagus Rahmad Wijaya, Surya Fajar Efendi https://creativecommons.org/licenses/by-nc/4.0
date: 2025-01-28
publication date: 2025-01-28
starting page: 369
ending page: 400
doi: 10.14421/al-bidayah.v16i2.10201

Exploring Higher Education Students' Self-Efficacy: How Self-Efficacy Dimensions Influence Numeracy
type: item
description: Numeracy is associated with students' self-efficacy, and it is crucial to examine the elements affecting numeracy proficiency, particularly behavior, including self-efficacy. A lack of research amalgamates both dimensions, encompassing the reciprocal impacts and the impact of contextual factors like gender and educational background. This study seeks to ascertain the influence of mathematics self-efficacy aspects on numeracy among elementary school teacher education students in the Yogyakarta region. The sampling method employed was non-probability sampling, specifically utilizing a convenience sampling methodology with a sample size of 215. The data analysis employed Structural Equation Modeling – Partial Least Squares (SEM–PLS). This study identifies the "strength" dimension of self-efficacy in numeracy as the most influential factor affecting an individual's numeracy skills. Frequent exposure to consistent and relevant learning experiences enhances students' confidence in decision-making when confronted with numeracy challenges. The "strength" of students' mathematics self-efficacy can be affected by various aspects, such as pleasant learning experiences, social support, and achievements in solving mathematical obstacles. Students who frequently confront and successfully resolve mathematical issues experience increased confidence as they trust in their capacity to tackle analogous tasks in the future. If this conduct is consistently exhibited during the student's study period, the numeracy component may enhance and serve as a valuable resource for future teachers.
subject: Articles
  topic: section
subject: mathematics self-efficacy; numeracy; higher education
  topic: keywords
creator: Herra Aprillia Sabrina
creator: Yoppy Wahyu Purnomo
creator: Fery Muhamad Firdaus
creator: Danuri
rights: Copyright (c) 2024 Herra Aprillia Sabrina, Yoppy Wahyu Purnomo, Fery Muhamad Firdaus, Danuri https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 349
ending page: 368
doi: 10.14421/al-bidayah.v16i2.10166

Internalization of Religious Moderation Values Based on Discovery Learning in Indonesian Language Materials at Madrasah Ibtidaiyah
type: item
description: This study aims to explore the potential application of the discovery learning method in internalizing the values of religious moderation in Indonesian language learning at Madrasah Ibtidaiyah Negeri Ogan Ilir. Motivated by the importance of religious moderation in the context of socio-cultural diversity in Indonesia, this study uses a qualitative approach with data taken from interviews, observations, and documentation. Data validity was tested using source triangulation, technique triangulation, and method triangulation. The data analysis techniques applied include initial data processing, coding, and data analysis. The results showed that the application of the discovery learning method was effective in improving students' understanding of the values of religious moderation as well as their active involvement in the learning process. Students are trained to appreciate diversity and develop tolerant and empathetic attitudes during interactive learning activities. In addition, the study highlighted the need to strengthen an inclusive curriculum and provide teachers with training to integrate religious moderation into their teaching consistently. The results are expected to contribute to the development of better character education in Indonesia and recommend the application of active learning methods to create a generation that is tolerant and inclusive of differences. The study suggests that further exploration be conducted in various madrasahs to understand the long-term impact of this method.
subject: Articles
  topic: section
subject: discovery learning
  topic: keywords
subject: indonesian language learning;
  topic: keywords
subject: madrasah ibtidaiyah;
  topic: keywords
subject: religious moderation
  topic: keywords
creator: Al Ihwanah
creator: Elhefni
creator: Agra Dwi Saputra
creator: Bintang Wulandari
creator: Tri Mayang Sari
rights: Copyright (c) 2025 Al Ihwanah, Elhefni, Agra Dwi Saputra, Bintang Wulandari, Tri Mayang Sari https://creativecommons.org/licenses/by-nc/4.0
date: 2025-06-30
publication date: 2025-06-30
starting page: 87
ending page: 110
doi: 10.14421/al-bidayah.v17i1.10160

Development of Madura Tourism-Based Children's Encyclopedia To Foster Tourism Literacy of Elementary School Students
type: item
description: The introduction of tourism potential for students, especially elementary school students, is necessary to foster tourism literacy. The study aims to produce and describe the eligibility of developing a Madura Tourism-Based Encyclopedia to increase tourism literacy for elementary school students that is valid, effective, and interesting. The method used in this study is a model 4-D, which consists of four phases, namely the definition, design, development, and dissemination. However, this study only deals with the development stage. Data was collected through validation questionnaires, student response questionnaires, and learning outcomes tests after using the Madura Tourism-Based Encyclopedia. The results of the study show that: (1) the average percentage validation of the Madura tourism-based Encyclopedia from validators is 90.5% with very valid criteria; (2) The results of the class trial were to the aspect of the student response questionnaire to the Madura Tourism-Based Encyclopedia obtaining a score of 85,38% with exciting criteria. (3) The results of the field class trial on the aspect of the student comprehension test show that the percentage of student learning completeness is 93,33 %, which indicates that the Madura Tourism-Based Encyclopedia can be said to be effective.
subject: Articles
  topic: section
creator: Isna Ida Mardiyana
creator: Ade Cyntia Pritasari
rights: Copyright (c) 2024 Isna Ida Mardiyana, Ade Cyntia Pritasari https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 401
ending page: 418
doi: 10.14421/al-bidayah.v16i2.10013

Digital Literacy Transformation in Madrasah Ibtidaiyah for Arabic Language Learning Through Adab and Tahfidz Programs with Technological Touch
type: item
description: The integration of digital literacy and technology into Arabic language education has emerged as a transformative approach to addressing both educational and cultural objectives in Madrasah Ibtidaiyah. This research investigates the synergistic relationship between modern technological tools and traditional Islamic teachings, focusing on Adab and Tahfidz programs as central components of the curriculum. By leveraging digital resources, educators aim to enhance language proficiency while simultaneously fostering moral character, ethical behavior, and spiritual awareness in students. The study employs a qualitative case study approach to gather in-depth insights into pedagogical strategies and technology integration at selected Madrasah Ibtidaiyah schools. Data were collected through interviews, classroom observations, and document analysis involving teachers and students as primary subjects. The research instruments included structured observation checklists, interview protocols, and reflective journals. Data analysis followed thematic coding to identify patterns and themes related to digital literacy practices and their impact on student engagement and learning outcomes. Findings reveal that integrating Adab and Tahfidz programs with technological tools enhances student motivation, facilitates immersive learning, and promotes ethical digital practices. This comprehensive approach supports the development of linguistic skills, cultural awareness, and spiritual values, offering a model for effectively blending tradition and innovation in Arabic language education.
subject: Articles
  topic: section
creator: Ahmadi
creator: Nurhasma Muhamad Saad
rights: Copyright (c) 2024 Ahmadi, Nurhasma Muhamad Saad https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 281
ending page: 308
doi: 10.14421/al-bidayah.v16i2.9852

Development of Scramble Based Media IPS Material "Important Events Prior to The Proclamation of Indonesian Independence" Grade VI SD N Bedog
type: item
description: The active learning process requires mature learning tools from the teacher. Determining the right learning media and methods will have a major impact on the success of teachers and students in achieving learning goals. Therefore, it is important for the teacher to adjust the learning tools according to the students and the material they will teach. There are 3 objectives of this study, namely: (1) to determine the development of scrambling-based flashcard media on IPS material "Important Events Prior to the Proclamation of Indonesian Independence for class VI SD N Bedog, (2) to determine the assessment of the development of scramble-based media on IPS material "Important Events Prior to the Proclamation of Indonesian Independence "Class VI of SD N Bedog according to the validator, and (3) knowing the response of class VI students of SD N Bedog to the development of scrambling-based flashcard media on IPS material "Important Events Prior to the Proclamation of Indonesian Independence".This research is a development research. This study uses the Dick and Carry research method, namely ADDIE, with adaptation of the research steps only up to the third step (ADD). The results showed a percentage score of 84.2% from media experts, 85.5% from material experts, 83.6% from linguists, and 100% from class VI teachers at SD N Bedog. Based on this percentage, the assessment categories of media experts, material experts, and teachers are classified as very suitable for use, while the assessment category for linguists is feasible for use. The results of the response of class VI students at SD N Bedog obtained a percentage of 93.8% (positive response). Based on the research that has been done, it is concluded that the development of scrambling-based flashcard media on IPS material "Important Events Prior to the Proclamation of Indonesian Independence" for class VI SD N Bedog meets the eligibility standards and can become social studies learning media at SD N Bedog.
subject: Articles
  topic: section
subject: development; flashcard; IPS; scramble
  topic: keywords
creator: Asnafiyah
creator: Nur Indah Aryati
rights: Copyright (c) 2024 Asnafiyah, Nur Indah Aryati https://creativecommons.org/licenses/by-nc/4.0
date: 2023-12-31
publication date: 2023-12-31
starting page: 419
ending page: 440
doi: 10.14421/al-bidayah.v16i2.9817

The Effectiveness of Project-Based Learning Models On Students' Learning Outcomes in Fourth Grade: Animal Metamorphosis Modeling
type: item
description: The aim of this study was to address the issue of low student learning outcomes in the Natural Sciences Subject, specifically in the "Animals Life Cycle" topic. The researchers sought to assess the effectiveness of the Project-based Learning (PjBL) model in improving learning outcomes. The study employed an experimental method with a "one-group pre-test-post-test design." Data was collected through tests, documentation, and observation. Tests were used to measure learning outcomes, observation was conducted to assess the implementation of the PjBL model, and documentation was employed to record students' progress. The study population consisted of fourth-grade students in one of the state elementary schools in Yogyakarta. The researchers used saturated sampling, meaning that all members of the population were included as samples. Data analysis involved the paired t-test and n-gain test. The findings revealed significant differences in student outcomes before and after the implementation of the treatment. The n-gain test demonstrated that the PjBL model effectively improved student learning outcomes.
subject: Articles
  topic: section
creator: Frisma Mufti Hafisyah Dewanti
creator: Agung Bangkit Nuswantoro
creator: Eva Kurniati
rights: Copyright (c) 2024 Frisma Mufti Hafisyah Dewanti, Agung Bangkit Nuswantoro, Eva Kurniati https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 263
ending page: 280
doi: 10.14421/al-bidayah.v16i2.9774

Development of E-Module Ecosystem Material in Class V Science Learning in MI/SD
type: item
description: The development of e-modules has become an innovative solution in enhancing the quality of science learning, particularly in elementary and Islamic elementary schools (MI/SD). This study aims to produce an additional learning resource kind of e-module by using the software flip PDF professional which convert a PDF files become an interactive e-modules that contain an IPA material ecosystem. The e-modules integrates interactive multimedia, visual aids, and self-assessment tool, aligned with the class V curriculum to facilitate independent and active learning without having to wait for the help of educators. This study focuses on the development of an e-module for ecosystem materials in class V. The research employed the 4D model, through several stages, namely: (1) Definition stage: analyzing the 2013 curriculum KI and KD, analyzing questionnaires filled out by teachers from various regions, and problems in the field. (2) Planning stage: compiling the outline of the E-Module, compiling the E-Module framework, compiling the contents of the E-Module, preparing tools and materials, and compiling research instruments. (3) Development stage: validation carried out by material experts and media experts and practicality testing by educational practitioners and students. The E-Module quality assessment from material experts in the first stage received an average score of 3.80 and fell into the "good" category. After revision and assessment at stage 2, the average score was 4.28 and entered the "Very Good" category. The E-Module quality assessment from media experts received an average score of 4.05 and fell into the "good" category. Thus, this e-module is declared to have quality and can be used as an additional learning resource for students in class V MI/SD. The practicality test by educational practitioners obtained an average score of 4.40 and 4.52 by category. "Very good". Student responses received an average score of 4.74 in the "Very Good" category.
subject: Articles
  topic: section
subject: ecosystem; e-module; science learning
  topic: keywords
creator: Zulfi Idayanti
creator: Eriska Witantri Budiarti
creator: Muh. Asharif Suleman
rights: Copyright (c) 2024 Zulfi Idayanti, Eriska Witantri Budiarti, Muh. Asharif Suleman https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 309
ending page: 328
doi: 10.14421/al-bidayah.v16i2.9770

Bibliometric Analysis: Research Trends in The Use of Augmented Reality-Based Learning Media in Elementary Schools
type: item
description: In the digital era, the use of digital learning media is increasingly popular among educators. The use of this media makes the trend of research on the use of digital learning media is increasing, including the use of Augmented reality which facilitates learning to be more real. This study aims to present data on the significance of bibliometric trends on Augmented reality as a learning media in elementary schools. The research method uses bibliometric analysis. Data analysis was carried out with the help of the VOSviewer application and biblioshiny with a total of 195 pieces of literature processed from the Scopus database from 2006-2024. The research results show that there was a significant increase in 2017 with 8 publications to a peak in 2020 with 24 publications but there was a decline again in 2021 with 15 publications. In 2021, the research discussion on this trend has decreased due to the fact that learning is no longer carried out by distance learning. Indonesia has contributed to this research although it is not dominant. Indonesia is one of the countries that has contributed research publications on this topic. China is the country with the most research citations. However, Indonesia should be more productive in writing on this topic, in order to make this trend increase.
subject: Articles
  topic: section
subject: augmented reality; bibliometric, learning media; primary school
  topic: keywords
creator: Ika Damayanti
creator: Sisca Rahmadonna
creator: Ruqoyyah Amilia Andania
rights: Copyright (c) 2024 Ika Damayanti, Sisca Rahmadonna, Ruqoyyah Amilia Andan https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 243
ending page: 262
doi: 10.14421/al-bidayah.v16i2.9769

Empowering Education with Augmented Reality: Planetarium Virtual Laboratory Development Society 5.0 Era
type: item
description: Elementary school students in the Society 5.0 era have become accustomed to advanced technology. Therefore, teachers must make smart efforts to ensure the success of quality education. This research aims to analyze product practicality and product feasibility according to experts to support quality education for elementary school students in the Society 5.0 era. This study's Research and Development (RnD) method follows the ADDIE model. The research was conducted with sixth-grade elementary school students in Lamongan Regency, with 166 participants. Data analysis utilized interview and questionnaire techniques. The research results are as follows: The first stage involved analyzing the needs of teachers and students in IPAS learning that could support quality education relevant to the current era. The next stage was designing the learning media. After the design process, the learning media was developed and validated by two expert media validators, two science subject matter validators, and ten education practitioners in the very good category. The implementation results with sixth-grade students at Madrasah Ibtidaiyah in Lamongan showed that 90% of the students rated the media in the outstanding category. Thus, it can be concluded that this virtual planetarium laboratory media is effectively applied to sixth-grade students in science learning to support quality education in the Society 5.0 era.
subject: Articles
  topic: section
creator: Rofiatun Nisa'
creator: Ahmad Isroil
rights: Copyright (c) 2024 Rofiatun Nisa', Ahmad Isroil https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-30
publication date: 2024-12-30
starting page: 217
ending page: 242
doi: 10.14421/al-bidayah.v16i2.9729

Development of Learning Media Gamification Based on Gamimath Android in Mathematics Learning for Elementary School
type: item
description: The application of technology in the learning process can be a creative innovation. The use of Gamimath is a strategic step that teachers can develop. The purpose of using Gamimath is to facilitate students learning while being able to increase student involvement in the learning process, Which combines the element of gamification with mathematics learning. Where The purpose of this study is to develop learning media assisted by the GAMIMATH application, especially in mathematics subjects, and provide convenience in the mathematics learning process for students so that no one will say mathematics is challenging to understand learning. This research and development (R&D) project consists of six stages: analysis, design, development, implementation, and evaluation. The subject of this research is PGMI students in the second semester of the Faculty of Islamic Religion, University of Muhammadiyah Ponorogo. The results of this research are that the game math application product has been produced. Based on the results of the validation test by the expert team, it received a score of 85 out of a maximum score of 90 with the category of very good and decent. In addition, during the test, the N-gain Score was 56, which means that the use of the Gamimath application has proven to be quite effective in Improving students' understanding of learning, such as solving problems related to mathematics, collaborating with friends in finding answers to the problems given by following each step in the existing application and solving the challenges given.
subject: Articles
  topic: section
subject: android gamimath; gamification; learning media; math learning
  topic: keywords
creator: Sigit Dwi Laksana
creator: Anip Dwi Saputro
creator: Ayok Ariyanto
creator: Dirga Ayu Lestari
rights: Copyright (c) 2024 Sigit Dwi Laksana, Anip Dwi Saputro, Ayok Ariyanto, Dirga Ayu Lestari https://creativecommons.org/licenses/by-nc/4.0
date: 2024-12-31
publication date: 2024-12-31
starting page: 329
ending page: 348
doi: 10.14421/al-bidayah.v16i2.9585