JOYCED: Journal of Early Childhood Education
PROGRAM STUDI MAGISTER PENDIDIKAN ISLAM ANAK USIA DINI (PIAUD) FAKULTAS ILMU TARBIYAH DAN KEGURUAN UIN SUNAN KALIJAGA YOGYAKARTA
Analysis of Flashcard Game Activities on Early Reading Abilities of Children Aged 4-5 Years
Early reading ability is a fundamental skill that must be developed in early childhood as it forms the foundation for subsequent learning stages. This qualitative descriptive study aimed to analyze the implementation of flashcard game activities and their impact on early reading abilities of children aged 4-5 years at PAUD Al Adnan, Serang City. The research employed observation, semi-structured interviews, and documentation as data collection techniques, involving 10 children in Group A (6 boys and 4 girls) and their classroom teacher. Data analysis followed the Miles and Huberman interactive model, comprising data reduction, data display, and conclusion drawing. The findings revealed that flashcard games significantly enhanced children's letter recognition, phonological awareness, and simple word reading abilities. The visual, auditory, and kinesthetic aspects of flashcards effectively facilitated meaningful and enjoyable learning experiences. Children demonstrated increased motivation, active participation, and improved ability to recognize letters, pronounce syllables, and read simple words. However, individual differences in concentration levels, language development, and learning pace required differentiated instructional approaches. This study confirms that flashcards serve as effective educational game media in stimulating early reading development in young children when implemented with consistent repetition, appropriate guidance, and positive reinforcement from teachers.
Copyright (c) 2025 JOYCED: Journal of Early Childhood Education
Integrating Health Promotion into Preschool Education: Evidence from an Action Research Internship
Early childhood education plays a key role in establishing healthy lifestyle habits; however, health-related domains such as nutrition, hygiene, physical activity, and socio-emotional learning are often addressed in a fragmented manner in preschool settings. This study aimed to design, implement, and analyze a health promotion intervention in a Portuguese preschool, examining its contribution to children’s health-related knowledge and behaviors, as well as to the professional development of the intern educator. The study was conducted as part of a professional higher technical internship in Child and Youth Care and adopted an action research methodology. Cycles of planning, action, observation, and reflection guided the implementation of the Healthy Life project, which comprised seven structured, play-based activities focused on nutrition, hygiene, physical activity, and socio-emotional regulation. Data was collected through systematic participant observation, field notes, photographic documentation, and reflective journals. Observational data indicated improvements in children’s ability to identify healthy and less healthy foods, describe basic hygiene procedures, and express emotions using appropriate vocabulary. Behavioral indicators included more frequent spontaneous handwashing before meals, peer reminders of hygiene routines, and increased requests for water instead of sweetened beverages during snack time. Group-based activities were associated with enhanced cooperation, turn-taking, and empathetic responses among peers. The findings suggest that preschools are effective contexts for promoting healthy lifestyles when health education is integrated into daily routines and supported by reflective teaching practices. The study highlights the importance of educator training, institutional support, and family involvement to sustain health-promoting behaviors in early childhood education.
Digital Parenting in the Era of Artificial Intelligence: The Role of Parents in Guiding Early Childhood Interaction with Smart Technology
This study aims to explore the role of parents in guiding early childhood interactions with artificial intelligence (AI)-based technology within the framework of digital parenting. Using a descriptive qualitative approach, data were collected through in-depth interviews, participant observation, and documentation involving ten parents of children aged 4–6. The findings indicate that active mediation was the most commonly applied strategy (8 out of 10 parents), though restrictive mediation remains dominant in limiting access and screen time. Co-using was the least practiced due to time constraints and low digital literacy. A key finding highlights parents' limited understanding of AI principles, which hinders reflective and educational engagement during children’s AI use. This study introduces a novel contribution by integrating parental AI literacy into the parental mediation model and proposes a theoretical modification of digital parenting. Practical implications include the need for parental AI literacy modules and child technology design that fosters active family involvement. These findings underscore the shift in digital parenting from mere technical control toward reflective guidance grounded in AI literacy. Keywords: artificial intelligence, digital parenting, early childhood
Educational Quality Management in The Implementation of Holistic Integrative Early Childhood School in Jambi Province
This study aims to examine the quality management of education in the implementation of Holistic Integrative Early Childhood Education (PAUD) in three TKIT institutions, namely TKIT Al-Muthmainnah Jambi City, TKIT Aulia Muaro Bulian, and TKIT Diniyyah Al-Azhar Muaro Bungo Jambi Province. The results of the study indicate that the quality management model of education in the three TKIT institutions integrates aspects of education, health, nutrition, care, and child protection. The principals implement periodic supervision and evaluation, systematic program planning, teacher competency development, and context-based learning experiences with the principle of continuous improvement. Although there are obstacles such as limited teacher understanding, infrastructure, and parental participation, support from parents, the government, universities, and community institutions strengthens the implementation of the program. The principals' strategies include developing teacher competencies, intensive collaboration with parents, learning innovation through out-of-class activities, quality evaluation using the PDCA (Plan-Do-Check-Act) principle, and collaborative networks with external parties.
Holistic Integrative Early Childhood Education
Enhancing Early Childhood Development Aged 4-6 Years Through Role-Playing Method
This study aims to explore the implementation of role-playing methods in enhancing various aspects of early childhood development at RA Raudhlatul Hidayah, Cirebon. A qualitative research approach was employed, utilizing data collection techniques such as observations, teacher interviews, and documentation analysis. The findings of the study indicate that role-playing significantly contributes to children's cognitive, social-emotional, language, and physical development. Children engaged in role-playing activities showed improvements in problem-solving skills, language abilities, empathy, and cooperation. However, challenges such as ensuring equal participation and the availability of resources (such as costumes and props) were identified as obstacles in the implementation of this method. Overall, the study emphasizes the importance of integrating role-playing into early childhood education curricula as a tool to support holistic child development. Recommendations for future research include examining the long-term effects of role-playing on children's development and exploring strategies to overcome implementation challenges.
Traditional Muslim Birth Preparation Practices in Bali and Childcare Arrangements among Working Mothers
Parenting is an attitude carried out by parents or adults around a child to care for and educate the child. Then, custom is something that applies in a place to be implemented. This study aims to determine the procession of preparation for the birth of traditional Muslims in the village of Tegal Badeng, Negara District, Bali. Starting from before birth to welcoming the birth of a child and the daily care process for mothers who work for two families with early childhood. This study uses a qualitative method with a case study approach. The informants in this study were three mothers who worked as factory employees and the local community. This study found how the initial procession started from the child in the womb until the process of welcoming the birth of a child and the care provided by three informants. There are traditional and religious rituals in the procession before birth, namely holding a seven-month event and in welcoming the birth of a child, a nelai event is held. In addition to preparation for birth, in the caregiving process the three informants separated between care and their working hours. Family involvement is a factor supporting the success of the birth preparation procession to parenting.
The Influence of Media Innovation Application Suno AI Song Animals on Creativity Ability in Children Aged 5-6 Years
Early childhood is the period of the best abilities between the ages of 0-6 years, which experiences abilities and growth by providing educational stimulation that covers all aspects of the child's abilities. to prepare for further education. Suno AI Application Innovation Media Animal Songs on Creativity in Children Aged 5-6 Years The songs are designed to meet the various characteristics of early childhood, especially the unique, active and energetic, explorative and adventurous characters, and cognitive abilities in children aged 4-6 years. Media Innovation Application Suno AI Animal Songs on Creativity in Children Aged 5-6 Years Animal songs are a means to stimulate children's cognitive abilities in critical thinking and high imagination. Therefore, researchers conducted quantitative research using experimental methods and design. non-equivalent or "one group pre-test and post-test design". The sampling technique is saturated sampling and the data collection technique uses documentation and observation. The data analysis technique is carried out by hypothesis testing using the t-test. The results of the analysis show that the calculated t value of 13.5 is greater than the t table of 1.76 with a significance level of 0.05 with N = 15 which means the hypothesis null hypothesis (Ho) is rejected and the working hypothesis (H₁) is accepted. This proves that the innovation media Suno AI application Animal songs have a very significant influence on the creativity abilities of children aged 5-6 years.
Children's Critical Thinking Development Through Educational Toys with the Theme of Eruption Mountains in Children Aged 4-5 Years
The development of critical thinking skills in early childhood is a crucial aspect that must be stimulated and nurtured through appropriate approaches. This study aims to enhance children's critical thinking abilities through the use of an educational play tool themed volcanic eruption at RA Bustanul Ulum Badean Bangsalsari Jember. A descriptive qualitative method was employed, utilizing observation, interviews, and documentation to obtain an in-depth picture of the learning process in the field. The findings indicate that the volcanic eruption educational play tool serves as an effective learning strategy for fostering children's critical thinking skills. This is evident in the active involvement of children during exploratory activities, from constructing to practicing with the tool, which encourages them to observe, ask questions, and draw conclusions independently. Through this process, children develop reasoning abilities that form the fundamental basis of critical thinking.
Habit of Ashar Prayer in Congregation to Improve Responsible Character of Early Childhood
Character is one of the important things that must be formed from an early age. The formation of character in children does not occur spontaneously, there is a process that is passed through stimulation. One of the characters that must be formed is responsibility. This study aims to determine the habit of praying Ashar in congregation in improving the character of responsibility of early childhood at TPQ Darul Muttaqin, Buayan District. The method used is a descriptive qualitative approach with observation, interview, and documentation. The subjects of this study were male and female students of TPQ Daarul Muttaqin Buayan Kebumen. The results of the study showed that the habit of praying Ashar in congregation is carried out every Monday, Tuesday, Wednesday, Thursday, and Saturday routinely. The habit of praying in congregation also forms an attitude of discipline, independence, and responsibility in children. Children begin to get used to coming on time for congregational prayers, performing ablution independently, getting used to queuing and tidying up their own prayer equipment. This activity also encourages children to have a sense of social responsibility, such as reminding friends to join in ablution. The conclusion of this study is that the habit of praying in congregation is an effective strategy in forming a character of responsibility in early childhood.
Fostering Deep Learning in Early Childhood Education Through Traditional Games: Joyful, Meaningful, and Mindful Learning
This study addresses the lack of meaningful planning in early childhood education (ECE) activities, particularly in the integration of traditional games. Traditional games possess rich educational value that can enhance learning experiences by making them joyful, meaningful, and mindful collectively referred to as deep learning in the context of this research, unrelated to artificial intelligence. The study aimed to explore how traditional games can be systematically implemented to foster deep learning in young children. Conducted as classroom action research, the study involved 16 children aged 5–6 years in a kindergarten setting, selected through purposive sampling. The research was carried out over two cycles, with data collected through structured observation and analyzed using descriptive quantitative methods to calculate developmental achievement percentages in cognitive, emotional, and social aspects. Results showed an increase in deep learning indicators: joyful learning rose from 62.5% in Cycle 1 to 87.5% in Cycle 2, meaningful learning from 56.3% to 81.3%, and mindful learning from 50.0% to 78.1%. These findings indicate that traditional games, when intentionally integrated into lesson plans, can significantly contribute to holistic child development. The study concludes that achieving deep learning through traditional games requires consistent implementation, teacher commitment, and thoughtful planning aligned with children's developmental stages.
Strategy for Introducing Basic Mathematics Based on Jumping Geometry Game for Early Childhood
Memorization, writing and counting activities become something that is considered very difficult if the concept has not been mastered. Mathematical skills in understanding basic mathematical concepts can be trained first in recognizing geometric shapes before recognizing number symbols. This can be done through geometry lombat games that are played directly by the child. The purpose of this study is that educators can use innovative strategies in the introduction of basic math for children, which can be done through games that are fun and meaningful for children. The research method used descriptive qualitative with 8 subjects conducted at Pertiwi Nglebak Ngawi Kindergarten. The research technique used observation, interview and documentation techniques. And then the results are analyzed until they reach a conclusion. The findings in this study are that the strategy of introducing basic mathematics based on geometry jumping games is very suitable to be implemented for children aged 4-5 years. Geometry jumping games can introduce children to geometric shapes such as triangles, circles, squares and rectangles. In addition, children can remember the names of shapes and characteristics of geometric shapes easily and fun.
The Influence of Knowledge and Perception of Educators' Attitude in Early Childhood Sex Education in Yogyakarta
Early childhood sex education in Indonesia has become urgent due to rising cases of child sexual violence reported by authorities. Despite its proven role in preventing abuse and supporting healthy development, implementation remains limited, hindered by cultural taboos, lack of educator training, and insufficient institutional support. This study analyzed how early childhood educators’ knowledge and perceptions influence their attitudes toward sex education in Bantul Regency, Yogyakarta. Using a quantitative correlational approach and simple random sampling, 99 kindergarten teachers responded to an online questionnaire. Multiple linear regression showed knowledge and perception positively and significantly affected attitudes, contributing 36.1% simultaneously. However, many teachers still exhibit hesitant or unsupportive attitudes, influenced by cultural factors and lack of training and support. Limitations include the sample restricted to Bantul teachers, reliance on questionnaires without qualitative data, and focus only on knowledge and perceptions. Future research should expand geographic scope and methods, testing structured training and parental involvement programs. Educational institutions are advised to provide routine training based on local context and guidelines, while schools should engage parents and community leaders to reduce stigma and enhance effective early childhood sex education implementation.
Traditional Bakiak Game in Enhancing Kinesthetic Intelligence of Early Childhood
Kinesthetic intelligence among early childhood students at TK Theobroma PTPN Banjarsari, Bangsalsari Subdistrict, Jember Regency. The bakiak game, which involves teamwork, balance, and body coordination, was selected as a medium to develop children’s gross motor skills. A qualitative approach with a case study design was employed. Data were collected through observation, interviews, and documentation. The findings revealed that the bakiak game improved gross motor skills, spatial awareness, and peer cooperation. Physical activity in this game also had a positive impact on body balance and coordination. Overall, the bakiak game proved effective in stimulating the development of kinesthetic intelligence in children at TK Theobroma Banjarsari. These results suggest that traditional games can serve as enjoyable and beneficial alternatives for learning activities in early childhood education.
traditional games; clogs; kinesthetic intelligence; early childhood; Theobroma Banjarsari Kindergarten
Lego Games in Increasing Creativity in Early Childhood
This study aims to analyze the role of lego games in improving the creativity of early childhood at RA Nurul Jadid. Creativity is an important aspect in children's growth and development that can be developed through directed play activities. This study uses a qualitative approach with observation, interview and documentation techniques on children's activities in early childhood education institutions, especially the 4-5 year age group. The focus of this study was directed at class A which consisted of 21 students. The results of the study showed that the use of lego was significantly able to stimulate the development of children's creativity, both in terms of physical motoric, cognitive, artistic, and social emotional development. Children are able to create new shapes, think logically, and interact and work together with their peers. Lego media is effectively used as a fun and meaningful learning medium.
Application of Pop Up Book Media to Introduce Hijaiyah Basic Letters for Children Aged 4-5 Years
Early childhood education requires a learning approach that is appropriate to the characteristics of cognitive development and the multisensory needs of children. The learning of hijaiyah letters in PAUD-based institutions still faces challenges in the application of conventional methods that are less effective in arousing the interest of children aged 4-5 years. This study aims to describe the implementation of Hijaiyah Pop Up Book media in introducing hijaiyah basic letters, identifying supporting and inhibiting factors, and evaluating learning outcomes. The study used a descriptive qualitative approach with a case study at RA Tarbiyatus Shibyan Banyuwangi on 16 children aged 4-5 years. Data collection techniques used participatory observation, in-depth interviews, and documentation. The data were analyzed using the Miles and Huberman interactive analysis model with data triangulation. The results of the study showed that the Hijaiyah Pop Up Book media significantly increased children's involvement and ability to recognize basic hijaiyah letters. This media creates a multisensory learning experience that combines visual, kinesthetic, and cognitive aspects according to the characteristics of child development. Most children achieve the Expected Development (BSH) and Very Good Developed (BSB) categories in cognitive, linguistic, social-emotional, and fine motor aspects. Supporting factors include children's high enthusiasm and teacher support, while the limited number of media is the main obstacle. The Pop Up Book media has proven to be effective as an innovative alternative to learning hijaiyah letters that integrates Islamic values in early childhood education.
Increasing Children's Ability to Recognize Letters Through the Traditional Lontar Boat Game
This research is motivated by the lack of recognizing letter recognition among children. Then this study aims to explores the effectiveness of the traditional palm boat game in enhancing letter recognition skill. Using Classroom Action Research (CAR) conducted over two cycles each comprising planning, implementation, observation, and reflection the study involved early childhood students at Dharma Wanita Ngompro 2 Kindergarten. The findings revealed significant improvements in the children's ability to recognize letters. During the first cycle, participants demonstrated progress, though some required additional guidance. By the second cycle, nearly all children achieved proficient letter recognition, alongside marked increases in motivation and learning engagement. The study highlights the traditional palm boat game as an innovative, enjoyable, and effective pedagogical tool for early literacy development. Its integration into educational strategies both in classrooms and at home can foster foundational skills while preserving cultural play-based learning. Educators and parents are encouraged to adopt this method to support children’s cognitive and linguistic growth dynamically and meaningfully.
Boosting Numeracy Skills Through Multisensory Board Games
This study aims to determine the effectiveness of using a multisensory-based board game model to stimulate early childhood numeracy skills. This study uses a quasi-experimental method research design with a Non-Equivalent Control Group Design approach used in the effectiveness trial in this study. Descriptive and inferential statistical analyses were used to analyze the data in this study. The results of this study show that the effectiveness test shows the results of the N-Gain analysis there is an increase in the average value of children's numeracy skills in the experimental group with a value of 0.81 or equivalent to 80.98% in the high category, while the control group with a value of 0.59 or equivalent to 59.15% in the medium category. Furthermore, the results of the Independent Sample T-Test difference test showed a significant difference between the average posttest scores in the control and experimental groups. This is based on the calculated t value of 13.347, which exceeds the t table value, with a significance level of p < 0.05 (p = 0.000). Thus, the effectiveness test states that using multisensory-based board game media effectively stimulates the numeracy skills of early childhood children.
Increasing Awareness of Clean and Healthy Lifestyle Patterns Through Problem Solving Learning Models in Early Childhood
This study aims to increase awareness and implementation of Clean and Healthy Lifestyle (PHBS) in early childhood through the implementation of Problem Solving-based learning model. This study uses Classroom Action Research (CAR) approach which is implemented in two cycles. The subjects of the study were 14 students of group B at TKS Muslimat NU XVIII Pamekasan. Data were collected through direct observation using daily child behavior assessment sheets related to PHBS, and analyzed descriptively-analytical. The results showed a significant increase in the implementation of PHBS. In cycle I, the average success of children in carrying out PHBS indicators was only 49.13%, with most children still in the category of Starting to Develop (MB). After improvements were made to learning strategies and approaches in cycle II, the average success increased to 80.56%, with most children showing behaviors Developing According to Expectations (BSH) and Developing Very Well (BSB). The indicators that experienced the most significant increase included the habit of washing hands with soap, brushing teeth regularly, and consuming vegetables and fruits every day. This study has limitations, especially in measuring behavioral changes consistently due to time constraints and the potential influence of the environment outside the school. However, the results of this study indicate that the Problem Solving learning model is effective in forming healthy living habits from an early age. This approach can be applied more widely in other early childhood education institutions as a preventive effort to build health awareness from an early age as a whole.
Instilling The Character of Nationality Through Pancasila Strengthening Model in Early Childhood
Planting character love of the motherland since early is step strategic in to form generation that has nationalism and love towards Indonesia. In children age early on, the values of Pancasila can applied through a simple approach however impressive, like activity play, stories, and interactions social. Problems regarding the decline attitude nationalism no can left alone so only. Furthermore, early childhood education is considered only for read and write just whereas important apply child - centered and learning projects while playing outside a class that fosters Pancasila values since age early through interest child. So from that, this research use methodology qualitative type studies case with technique data collection in the form of observation, interviews, and documentation that describes how to plant love of the motherland and nationality through the pancasila strengthening model for children age early. This research utilise method Miles and Huberman's interactive data model analysis in the form of data collection, data reduction, data presentation, description, and conclusion. Results of the study put into practice as a model for strengthening Pancasila in children age early, especially character Love of the motherland and nationality.
Ontology of Early Childhood Education in Fairy Tale Books Published by Naura: a Case Study at RA Rumah Kreatif Wadas Kelir
This study aims to evaluate the alignment of fairy tale books published by Naura with moral values and reasoning that are appropriate for early childhood.and its relevance to child development at RA Rumah Kreatif Wadas Kelir. Ontology in this context is interpreted as a fundamental study of the nature of values, character, and the formation of children's personalities which are represented through the storyline, characters, and moral messages in fairy tales.This study also examines whether these stories meet the criteria for quality literature that supports moral development in accordance with the developmental characteristics of early childhood. This study uses a qualitative descriptive method with a content analysis approach, combined with a case study design at RA Rumah Kreatif Wadas Kelir. The research findings indicate that Naura's fairy tale books effectively convey moral values relevant to children's daily experiences, such as obedience and perseverance. These values align with the typical moral reasoning stage in early childhood, which, according to Kohlberg's theory, corresponds to the pre-conventional level. The narratives presented in these books have ontological implications for early childhood education, particularly in fostering and supporting the moral development of young learners.The stories in this book can be a fun character learning medium, making it easier for teachers to instill good values, and supporting the formation of children's self-identity based on story literacy, while also providing practical recommendations for educators in optimizing the use of story books as a character learning medium.
THE INFLUENCE OF LOOSE PART MEDIA ON THE ABILITY TO RECOGNIZE LETTERS IN CHILDREN AGED 4-5 YEARS
This research aims to determine the effect of loose part media on the ability to recognize letters in children aged 4-5 years at Pertiwi Kindergarten 14.07.08 Mekarsari Village. This research was motivated by the ability to recognize letters in children aged 4-5 years at Pertiwi Kindergarten 14.07.08 Mekarsari Village which still needs improvement. This research is experimental research with a pre-experimental design carried out in pre-test, treatment and post-test stages. The data collection methods used in this research are observation and documentation, while the data analysis techniques used are validity, reliability and normality tests. The results of the study showed that the ability to recognize letters in children aged 4-5 years had changed after treatment. Thorough recognition of letters using loose part media has an influence on the ability to recognize letters in children aged 4-5 years at Pertiwi Kindergarten 14.07.08 Mekarsari Village. Children's ability to recognize letters during the pre-test shows that they still need improvement. Next, the child or respondent is given treatment using loose part media for 2 times, then the child is observed again using a post-test to find out the difference between the pre-test and the results after the treatment. The results of the post-test show a better change in the ability to recognize letters in children aged 4-5 years, which means that the use of loose part media has an effect on the ability to recognize letters in children aged 4-5 years.
A Religious Education Model Through the Habituation of Religious Values in Early Childhood
Religious education in early childhood has an important role in shaping the character and morals of children from an early age. This study aims to analyze the model of religious education applied through the habituation of religious values in RA Diponegoro 183 fast Gumelar. The method used in this study is qualitative-descriptive with a case study approach. Data were obtained through observation, interviews, and documentation. The results showed that the habituation of religious values is carried out through daily activities such as (1) spontaneous habituation through smiles, Greetings, greetings, reading thoyibah sentences; (2) habituation through prayer, Duha prayer, memorization of letters, songs and applause, and tahlilan: (3) exemplary habituation through read aloud Islamic story books and sayings please, sorry, and thank you; (4) programmed habituation to Islamic holidays and Banyumas birthdays. This model of religious education as a positive impact of religious habituation in instilling religious values, such as honesty, responsibility, and respect for others, which is reflected in children's daily behavior. This model of Education also involves the active role of parents and society in creating an environment that supports the religious development of children. In conclusion, the habituation of religious values in early childhood in RA Diponegoro 183 is a holistic and integrative approach in building the foundation of religious character from an early age.
Development of the Is-Me Board Game to Instill Religious Values and Love for Malay Culture in Children Aged 4-6 Years
Early childhood is referred to as the golden age, which is in the foundational phase. In this era, the prevalence of online games that children can play for long periods has many negative impacts on their development. Currently, there is a lack of educational play tools that encourage children to engage in activities, develop Islamic values, and foster a love for Malay culture. The purpose of this research is to develop the Is-Me board game with themes of Islam and Malay culture so that it can be used to instill religious values and a love for Malay culture in children aged 4-6 years. This study uses a Research and Development (R&D) approach with the 4D model (Define, Design, Develop, and Dissemination). The validity level from material experts reached 90%, while media experts reached 91%. The research results show that the Is-Me board game media developed using the 4D model can be considered feasible for use, as confirmed by the validity test involving material and media experts, and it has been trialed for the use of the media.
Copyright (c) 2024 JOYCED: Journal of Early Childhood Education
Analysis of Parenting Patterns for Early Childhood with Gadget Addiction
This study aims to analyze the parenting style of parents towards early childhood with gadget addiction in Kerisik Tuo Village, Kayu Aro. The research method used is qualitative with a case study approach. Data was collected through in-depth interviews with five parents who had early childhood addiction to gadgets, as well as direct observation of parent-child interactions. Data analysis was carried out using thematic analysis techniques. The results of the study showed that the parenting pattern of parents for early childhood with gadget addiction in Kersik Tuo Village, Kayu Aro, tended to vary. Some parents adopt an authoritative approach, trying to limit the time spent on gadgets and provide strict supervision over their children's online activities. Meanwhile, some parents tend to give their children full freedom to use gadgets without adequate supervision. These findings identify the importance of the role of parents in controlling the use of early childhood gadgets and the need for education about the negative impact of gadget addiction on child development. This research is expected to contribute to increasing parents' awareness of the importance of healthy parenting in this digital era.
Internalizing the Value of Mutual Cooperation in Ananda Kindergarten in Pulau Tengah Village
This study aims to internalize the value of mutual cooperation in Ananda PAUD students in Pulau Tengah Village. This is due to the influence of modernization which forms an individualistic attitude, making it difficult to cooperate, take responsibility and help each other. The research method used is qualitative research using a naturalistic inquiry approach. Informants in this study used purposive sampling. Data collection was carried out through observation, interviews, and documentation studies. Data analysis using triangulation of data sources, with stages of data collection, data reduction, data presentation, conclusions, and data verification. The results of the study indicate that the process of internalizing the value of mutual cooperation in students is carried out in several stages, the first stage of transformation is carried out through oral communication, written communication, and listening and reading. second, the stage of value transactions through two-way communication, and the third stage of transinternalization is carried out by collaboration, habituation, and exemplary behavior. The process of internalizing the value of mutual cooperation in students from an early age can cultivate and preserve the values and meaning of mutual cooperation, such as cooperation, solidarity, responsibility, togetherness, concern, and unity. This study is expected to contribute to the importance of maintaining and preserving the values of cooperation from an early age so that they are not lost in the current era of modernization.
The Influence of Digital Literacy on The Social Behavior of Early Childhood
This study was conducted against the background of children's social behavior which is currently experiencing a decline. Unconsciously, we have now entered a disruptive era where everyone is starting to use the digital world in their daily lives. The predictor that is thought to be able to predict children's social behavior is digital literacy. Therefore, this study tests and analyzes the influence of digital literacy on the social behavior of early childhood. The purpose of this study was to determine the influence of digital literacy on the social behavior of early childhood using this quantitative research method. The researcher studied 20 samples of early childhood in the Pedukuhan Canden, Canden, Jetis, Bantul area. The technique used was a correlation design, then the collected data was analyzed using comparative analysis with the help of SPSS 2.3 For Windows. The conclusion in this study is based on the results of the study, namely the results obtained 0.005 <0.05, it can be said that the data has a relationship between digital literacy and the social behavior of early childhood. With a person value of 0.599 > rtable 0.444, it can be concluded that digital literacy is positively related to the social behavior of early childhood with a sufficient degree of correlation, which means that there is an influence of digital literacy on the social behavior of early childhood in Pedukuhan Canden, Canden, Jetis, Bantul. The implication of the results of this study is the importance of developing digital literacy in early childhood as an effort to improve and enhance their social interactions. With better digital literacy, children are expected to be able to use technology wisely, which not only enriches their knowledge but also improves their social skills. Therefore, it is important for parents, educators, and related parties to provide appropriate learning regarding the use of technology that supports children's social development.
The Relationship Between Teacher-Student Relationship and School Adjustment in Cilandak South Jakarta
The relationship between teachers and children plays an important role in determining children's adjustment to school, especially in early childhood education environments. A positive relationship between teachers and children is believed to help children overcome challenges in the adaptation process, thus contributing to their success in the school environment. The purpose of this study was to investigate the relationship between teachers and students with school adjustment in Kindergarten A students. Using a quantitative methodology, this study gathered data from 70 respondents who filled out questionnaires. With a correlation value of 0.604, the study discovered a positive and significant link between school adjustment and the relationship between teachers and students. According to this study, students' school adjustment is positively correlated with the strength of their interaction with their teachers. Furthermore, teacher-student relationships contribute 36.5% to school adjustment, while the remaining 63.5% is influenced by other factors such as family support, social environment, and individual student characteristics. This study emphasizes the importance of teachers' roles in fostering positive relationships with students to support optimal school adjustment processes.
Milestones in the Historical Development of Early Childhood Education in India
Early Childhood Development (ECD) is a sensitive phase in human growth that determines a child's future learning, behaviour, and health. This paper analyses the importance of ECD, especially in the Indian context, focusing on historical developments, key milestones, current frameworks, challenges in implementation, and ongoing efforts to improve ECD services. The findings underscore that investment in quality ECD must be made so that more children, particularly those from less privileged backgrounds, have opportunities to access the same. Last, there is a discussion on who plays what role in shaping effective ECD practices, such as government initiatives and NGOs.
The Role of Elementary School Age in Playing in Early Childhood Social Development
Playing is a fun activity for children. With this activity, of course, it can develop social skills because of the interaction that is established. This study aims to determine and analyze the role of age when playing in the social development of early childhood. This type of research uses a qualitative descriptive method with a case study of RA Al-Qur'an Iqro and SD Muhammadiyah 02 Pematangsiantar. The responses in this study were from all RA and SD children who often play together, teachers, and principals. Data collection techniques were by interview, observation, and documentation. The results of this study indicate that the role of elementary school age can help the social development of early childhood. In addition to being able to socialize with peers, RA children also dare to deal with those older than them. In addition, there are several findings in playing activities such as: 1) elementary school children can listen attentively; 2) use good words; 3) play in turns.
Project on Strengthening Pancasila Student Profiles: Development of Traditional Early Childhood Game Modules in Kepulauan Riau
This study aims to develop a traditional game module of the Kepulauan Riau as part of a project to strengthen the profile of Pancasila students in early childhood. This study uses the Research and Development (R&D) method with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The results of the study indicate that this module is effective in increasing children's interest in traditional games while strengthening characters that are in line with Pancasila values such as mutual cooperation, creativity, and cultural diversity. Validation by experts shows that this module has very good feasibility. The trial was conducted in three PAUD institutions in Tanjungpinang and Bintan, with results showing positive responses from students and teachers. This module helps reduce children's dependence on gadgets and introduces them to local cultural values through games. Thus, this module can be a practical guide for teachers in learning activities to preserve traditional games and shape children's characters under the profile of Pancasila students.
Strengthening Pancasila Student Profiles