Business Simulation Game Design Based on Real Time Strategy Using SpringRTS Engine

Muhammad Alfian Jauhari, Muhammad Akid Musyafa, Muhammad Dzulfikar Fauzi, Bambang Sugiantoro

Abstract


Competition in today's business world is getting tougher and raises the number of changes, in which the changes occur more rapidly. Because of that the ability and skills of human resources should also be able to learn quickly to adapt the changes in business world. Therefore, entrepreneur needs a tool that can give the effect of teaching and improve the ability of decision-making and reduce the financial risk for businesses. This research aims to develop a game which can do business simulation. In the process of developing this game, SpringRTS framework is used to maintain the development. There are some steps being taken, which originated from the literature study followed by analysis and design requirements and proceed with expressing ideas that have been done on the analysis and design steps into a tangible form, which includes 3d modeling, uv texture mapping, 3d assembling and coding with the Lua programming language. This research successfully produces business simulation game that can give the effect of teaching in a game without compromising the beauty of the graphics aspect according to research output which made a simulation game with 3 dimensional graphics which make the user whom played it did not easy to became bored.

Keywords


Game; real time strategy; simulation; business; education; engine; game engine.

Full Text:

PDF

References


A. O. Moeis, A. Hidayatno, and R. Satrio, “Pembuatan Permainan Simulasi Bisnis ‘Executive Decision’ dengan Pendekatan Sistem Dinamis untuk Meningkatkan Kualitas Pengalaman Pembelajaran,” J. Teknol., vol. XIX, no. 2, pp. 1–6, 2015.

A. Hidayatno and Y. Halim, “Design of Geneshoes Business Simulation Game With System Dynamics Approach,” J. Teknol., 2004.

A. Hidayatno and I. Putera, “Design of Family-Owned Business Simulation Games Using System Dynamics Approach to Facilitate Practices of Intepreting and Analyzing Financial Reports,” J. Teknol., no. 2, pp. 1–7, 2006.

Arwiyanto, “PERANCANGAN GAME SIMULASI BISNIS SUPPLIER AGRIBISNIS DENGAN PENDEKATAN SISTEM DINAMIS,” UIN Sunan Kalijaga Yogyakarta, 2012.

R. Ierusalimschy, “Lua 5.0 Reference Manual,” Tecgraf, PUC-Rio, 2003.

S. Developer, “No Title,” 2010. [Online]. Available: http://springrts.com/phpbb/.




DOI: http://dx.doi.org/10.14421/ijid.2015.04205

Refbacks

  • There are currently no refbacks.


Copyright (c) 2019 IJID (International Journal on Informatics for Development)

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

 

ISSN: 2252-7834 (print) | 2549-7448 (online)

International Journal on Informatics for Development

Office : Informatics Dept. Faculty of Science and Technology,

State Islamic University (UIN) Sunan Kalijaga,

Yogyakarta-Indonesia

Marsda Adisucipto Street, Yogyakarta

Phone +62-274 519739 Fax. +62-274 540971

Email : ijid@uin-suka.ac.id

Creative Commons License

All publications

by International Journal on Informatics for Development are licensed under a

Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License