DEVELOPMENT OF MODIFIED DOMINO CARD LEARNING MEDIA IN SOCIAL SCIENCE SUBJECTS ON THE MATERIAL TYPES OF WORK FOR GRADE III STUDENTS OF MADRASAH IBTIDAIYAH
DOI:
https://doi.org/10.14421/al-bidayah.v13i2.693Keywords:
Modified Domino Card, Social Sciences, Madrasah IbtidaiyahAbstract
This research aims to produce modified domino card learning media in Social Science subjects on the material types of work for grade III students of Madrasah Ibtidaiyah (MI). This is Research & Development analysis with the Tessmer model which consists of self-evaluation, expert review, one-to-one, and small group. Furthermore, eight students of grade III MI Quraniah 8 Palembang participated. The results show that the modified domino card learning media in social studies subjects is very valid. This is because the validation of design and material experts, as well as linguists, which obtained an average score of 95, 89, and 80, was categorized as very valid. Moreover, the average score of 91 indicates that this learning media is highly practical. It can be concluded that the modified domino card learning media is valid and practical.Downloads
References
Adi, Novi Hendri, Yera Wahda Wahdi, Ika Parma Dewi, and Agariadne Dwinggo Samala. “The Effectiveness of Learning Media as a Supporter of Online Learning in Computer Networking Courses,” no. 535 (2022).
Ahmad Arifin Zain, Widya Pratiwi. “Analisis Kebutuhan Pengembangan Media Powerpoint Interaktif Sebagai Media Pembelajaran Tematik Kelas V SD” 8 (2021): 6. https://doi.org/https://doi.org/10.31316/esjurnal.v8i1.1205.
Aprinawati, Iis. “Penggunaan Media Gambar Seri Untuk Meningkatkan Kemampuan Berbicara Anak Usia Dini.” Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini 1, no. 1 (2017): 72. https://doi.org/10.31004/obsesi.v1i1.33.
Bahri, Syamsul. “Pengembangan Kurikulum Dasar Dan Tujuannya.” Jurnal Ilmiah Islam Futura 11, no. 1 (2017): 15. https://doi.org/10.22373/jiif.v11i1.61.
Arif Bulan, and Idhar Idhar. “Developing Noun Words Domino Card (NWDC) Learning Media to Improve English Vocabulary Mastery of Junior High School Students.” VELES Voices of English Language Education Society 5, no. 2 (2021): 192–205. https://doi.org/10.29408/veles.v5i2.4028.
Cantaka, Byantara, and Mayestiendra Aji. “Exploring the Use of Domino Cards as Teaching Media of Descriptive Text Tt Indonesian Rural Junior Highschool” 8, no. 1 (2021).
Dalle, Ambo, Burhanuddin, and Misnawaty Usman. “The Effectiveness of Domino Card Games to Improve German Language Vocabulary.” Journal of Physics: Conference Series 1028, no. 1 (2018). https://doi.org/10.1088/1742-6596/1028/1/012099.
Emispendis. “Data Emis.” Kementrian Agama, 2019. http://emispendis.kemenag.go.id/dashboard/?content=data-statistik&action=kab&prov=16&kab=71.
Fairosa, Sundus, Novi Prayekti, and Rachmaniah M Hariastuti. “Pengembangan Media Permainan Matematika Berbasis Kartu Domino Pada Materi Eksponen” 2, no. 2 (2018): 51–63.
Guru. “Observasi.” In Observasi Sebelum Penlitian. Palembang, 2021.
HAVIZ, M. “Research and Development; Penelitian Di Bidang Kependidikan Yang Inovatif, Produktif Dan Bermakna.” Ta’dib 16, no. 1 (2016). https://doi.org/10.31958/jt.v16i1.235.
Juniantari, Made, and Gede Saindra Santyadiputra. “The Validity of Learning Media in the Course of Assessment and Learning Evaluation Based on Articulate Storyline 3.” Proceedings of the First International Conference on Science, Technology, Engineering and Industrial Revolution (ICSTEIR 2020) 536, no. Icsteir 2020 (2021): 351–56. https://doi.org/10.2991/assehr.k.210312.058.
M Labib Al Halim. “Modifying Domino Cards To Increase Students’ Understanding of the Use of Possessive Adjective At Junior High School.” Karangan: Jurnal Bidang Kependidikan, Pembelajaran, Dan Pengembangan 2, no. 01 (2020): 71–79. https://doi.org/10.55273/karangan.v2i01.47.
Mutmainna, Dian, Sitti Mania, and A. Sriyanti. “Pengembangan Instrumen Tes Diagnostik Pilihan Ganda Dua Tingkat Untuk Mengidentifikasi Pemahaman Konsep Matematika.” MaPan 6, no. 1 (2018): 56–69. https://doi.org/10.24252/mapan.2018v6n1a6.
Nengsih, Rahayu Fitriyah, and R Rochmawati. “Pengembangan Kartu Domino Sebagai Media Pembelajaran Akuntansi Pada Materi Ayat Jurnal Penyesuaian.” Jurnal Pendidikan Akuntansi 2, no. 2 (2014): 1–10. https://jurnalmahasiswa.unesa.ac.id/index.php/jpak/article/view/9140/9090.
Oktavia, Linda Sari, Neviyarni, and Irdamurni. “Perkembangan Anak Usia Sekolah Dasar : Kajian Untuk Siswa Kelas Rendah.” Jurnal Pendidikan Tambusai 5, no. 1 (2021): 1823–28.
Prastowo, Andi. “Permainan Tradisional Jawa Sebagai Strategi Pembelajaran Berbasis Kearifan Lokal Untuk Menumbuhkan Keterampilan Global Di Mi/Sd.” JMIE (Journal of Madrasah Ibtidaiyah Education) 2, no. 1 (2018): 1. https://doi.org/10.32934/jmie.v2i1.55.
Prastowo, Andi, “Transformasi Kurikulum Pendidikan Dasar dan Menengah di Indonesia“ JIP:Jurnal Ilmiah PGMI Volume 4 No 2, Desember 2018: 111–25.
Ramlah. “Penerapan Media Kartu Domino Untuk Meningkatkan Hasil Belajar Siswa Kelas VI Pada Pelajaran IPS Di SDN Jango Tahun Pelajaran 2020 / 2021.” Jurnal Pendidikan Mandala 7, no. 1 (2022): 136–46.
Samiha, Yulia Tri. Desain Pengembangan Bahan Ajar. 1st ed. Palembang: Palembang: CV Amanah, 2019.
Samiha, Yulia Tri. “Desain Pengembangan Bahan Ajar Ips Mi Berbasis Kearifan Lokal” 6, no. 1 (2020): 1–23.
sapriya. Pendidikan IPS. Bandung: PT Remaja Rosdakarya., 2009.
BPS Sumatera Selatan. “No Title.” Https://Sumsel.Bps.Go.Id/Publication/2022/03/25/43226c20d740337fcf7a8361/Indeks-Pembangunan-Manusia-Provinsi-Sumatera-Selatan-2021.Html. 2021.
Siswoyo, Andika Adinanda. “Developing Thematic Learning Module Based on Ethnoscience Oriented Outdoor Learning Strategy To Improve Student’S Learning Outcomes in Primary School.” Al-Bidayah : Jurnal Pendidikan Dasar Islam 13, no. 1 (2021): 237–50. https://doi.org/10.14421/al-bidayah.v13i1.283.
Sugiono. Metode Penelitian Kuantatif,Kualitatif Dan R n D. Bandung: Alfabeta, 2011.
Umbara, U., Munir, R. Susilana, and E. F.W. Puadi. “Development of Algebraic Domino Games in Mathematics Learning Based on ICT in Junior High School.” Journal of Physics: Conference Series 1806, no. 1 (2021). https://doi.org/10.1088/1742-6596/1806/1/012076.
Wina Sanjaya. Perencanaan Dan Desain Sistem Pembelajaran. Jakarta: Kencana Prenada Media Group, 2008.
Zainuddin, Moh, and Mohammad Fatoni. “Meningkatkan Minat Belajar Siswa Dengan Pakem Menggunakan Aplikasi English Children Dalam Pengenalan Bahasa Inggris.” Elementary School: Jurnal Pendidikan Dan Pembelajaran Ke-SD-An 8, no. 1 (2021): 111–22. https://doi.org/10.31316/esjurnal.v8i1.1070.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2022 Tutut Handayani, Amir Hamzah, Dini Saskia
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Authors who publish with this journal agree to the following terms:
- Authors hold and retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
Al-Bidayah: jurnal pendidikan dasar Islam is openly accessible which means that all available content is freely accessible at no charge, either to the user or to his or her agency.
Users who are allowed to read, download, copy, distribute, print, search, or submit to the full text of the article should not seek permission from publishers or authors first with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.