229

Views

149

Downloads

Original article
Open Access

Redefining Early Literacy: A STEAM Approach at AZ Zahra NU Kindergarten, Magelang

Najanuddin Najanuddin
,
Riris Eka Setiani
,
Anies Listyowati
Pages: 285-296
|
Published: Dec 31, 2023

Main Article Content

Abstract

This research investigates the implementation of a Science, Technology, Engineering, Arts, and Mathematics (STEAM)-based learning approach at AZ Zahra NU Salaman Magelang Kindergarten, aiming to enhance early childhood literacy in reading, writing, and arithmetic. Employing a qualitative, descriptive case study methodology, the study focuses on learning design, execution, and evaluation through the STEAM lens. Data were collected via observations, interviews, and documentation involving the principal, deputy principal, and classroom teachers. The learning process at Az-Zahra NU Kindergarten has transitioned from conventional drills to a STEAM approach, utilizing loose-part media and play activities tailored to each child's unique learning style. The study reveals a significant paradigm shift in early childhood education from traditional methods to a more dynamic, integrative STEAM approach. This shift promotes holistic development and simplifies educational planning, enabling educators to concentrate on adaptive, child-centric strategies. The findings highlight the successful integration of STEAM elements into the curriculum, enhancing children's engagement and creativity in learning. However, the research's limitation lies in its focus on a single institution and qualitative data, suggesting the need for broader, mixed-method studies in diverse educational settings. Future research should also include longitudinal studies to assess the long-term impacts of the STEAM approach. In conclusion, the study presents a compelling case for the widespread adoption of STEAM in early childhood education, offering a more effective and engaging method for fostering early literacy and comprehensive child development in the 21st century.

Keywords:

STEAM Education Early Childhood Literacy Innovative Pedagogy Holistic Development Play-Based Learning

Downloads

Download data is not yet available.

Metrics

Metrics Loading ...

Article Details

How to Cite

Najanuddin, N., Setiani, R. E., & Listyowati, A. (2023). Redefining Early Literacy: A STEAM Approach at AZ Zahra NU Kindergarten, Magelang. Golden Age: Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini, 8(4), 285–296. https://doi.org/10.14421/jga.2023.84-08

References

Aguayo, C., Videla, R., López-Cortés, F., Rossel, S., & Ibacache, C. (2023). Ethical enactivism for smart and inclusive STEAM learning design. Heliyon, 9(9). https://doi.org/10.1016/j.heliyon.2023.e19205

Agustin, K., & Latif, N. F. (2023). Impact of Use of Word Card Media on Early Child Brain Development and its Implications on Early Reading Creativity (Issue Iceiss). Atlantis Press SARL. https://doi.org/10.2991/978-2-38476-190-6_24

Ananda, N., Sitti Nurhidayah Ilyas, dan, & Pgpaud, J. (2023). EFEKTIVITAS PEMBELAJARAN BERBASIS STEAM DENGAN MEDIA LOOSE PARTS TERHADAP KREATIVITAS ANAK USIA DINI. Journal Buah Hati, 10(2), 76–92.

Apriyanti, S., & Aprianti, E. (2023). DAMPAK PENYELENGGARAAN AKTIVITAS BACA, TULIS DAN HITUNG (CALISTUNG) PADA ANAK USIA DINI. 6(4), 2614–6347.

Bayles, J., Peterson, A. D., Jilcott Pitts, S., Bian, H., Goodell, L. S., Burkholder, S., Hegde, A. V, & Stage, V. C. (2021). Food-Based Science, Technology, Engineering, Arts, and Mathematics (STEAM) Learning Activities May Reduce Decline in Preschoolers’ Skin Carotenoid Status. Journal of Nutrition Education and Behavior, 53(4), 343–351. https://doi.org/https://doi.org/10.1016/j.jneb.2020.10.017

Benavides-Varela, S., Zandonella Callegher, C., Fagiolini, B., Leo, I., Altoè, G., & Lucangeli, D. (2020). Effectiveness of digital-based interventions for children with mathematical learning difficulties: A meta-analysis. Computers & Education, 157, 103953. https://doi.org/https://doi.org/10.1016/j.compedu.2020.103953

Bjorklund, D. F. (2022). Children’s Evolved Learning Abilities and Their Implications for Education. In Educational Psychology Review (Vol. 34, Issue 4). Springer US. https://doi.org/10.1007/s10648-022-09688-z

Bowcher, W. L., & Zhang, Z. (2020). Pointing at words: Gestures, language and pedagogy in elementary literacy classrooms in China. Linguistics and Education, 55, 100779. https://doi.org/https://doi.org/10.1016/j.linged.2019.100779

Conica, M., Nixon, E., & Quigley, J. (2023). Talk outside the box: Parents’ decontextualized language during preschool years relates to child numeracy and literacy skills in middle childhood. Journal of Experimental Child Psychology, 236, 105746. https://doi.org/https://doi.org/10.1016/j.jecp.2023.105746

Hamdiah, R. T., & Priyanti, N. (2023). Media Kartu Gambar Dalam Mengembangkan Minat Baca Anak. 9(3), 2548–6756. https://doi.org/10.31949/educatio.v9i3.5749

Ismawati, N., Widayati, S., Lidah Wetan, J., Wetan, L., Lakarsantri, K., & Surabaya, K. (2023). MENINGKATKAN KEMAMPUAN KEAKSARAAN AWAL ANAK USIA 5-6 TAHUN MELALUI MEDIA PAPAN PINTAR. Jurnal AUDHI, 6(1), 10–20.

Johnston, K., Kervin, L., & Wyeth, P. (2022). STEM, STEAM and Makerspaces in Early Childhood: A Scoping Review. In Sustainability (Vol. 14, Issue 20). https://doi.org/10.3390/su142013533

Kalpokaite, N., & Radivojevic, I. (2019). Demystifying qualitative data analysis for novice qualitative researchers. Qualitative Report, 24(13), 44–57. https://doi.org/10.46743/2160-3715/2019.4120

Karlina, T., Purwanti, D., & Femica, N. A. (2023). Pendekatan Pembelajaran STEAM Untuk Mengoptimalkan Perkembangan Anak Usia Dini di SKB Kota Serang. 1.

Kristianisngsih, B., Ridlwan, M., & Abidin, R. (n.d.). PENERAPAN PERMAINAN KARTU HURUF BERGAMBAR UNTUK MENINGKATKAN KEMAMPUAN KEAKSARAAN AWAL PADA KELOMPOK B TK TUNAS PUTRA MOJOREJO KEMLAGI MOJOKERTO.

Lestari, D., & Puji ; Pada. (2023). Miskonsepsi Baca Tulis Hitung (Calistung) pada Jenjang PAUD (Misconceptions of Reading, Writing and Counting (Calistung) at the Early Childhood Education Level). In Journal Of Early Childhood Education And Research (Vol. 4).

Lipsey, M. W., Farran, D. C., & Durkin, K. (2018). Effects of the Tennessee Prekindergarten Program on children’s achievement and behavior through third grade. Early Childhood Research Quarterly, 45, 155–176. https://doi.org/10.1016/j.ecresq.2018.03.005

Longhine, L. (2022). Play-Based Learning vs. Academics in Preschool.

Maarang, M., Khotimah, N., & Maria Lily, N. (2023). Analisis Peningkatan Kreativitas Anak Usia Dini melalui Pembelajaran STEAM Berbasis Loose Parts. Murhum : Jurnal Pendidikan Anak Usia Dini, 4(1), 309–320. https://doi.org/10.37985/murhum.v4i1.215

Milara, I. S., Pitkänen, K., Laru, J., Iwata, M., Orduña, M. C., & Riekki, J. (2020). STEAM in Oulu: Scaffolding the development of a Community of Practice for local educators around STEAM and digital fabrication. International Journal of Child-Computer Interaction, 26. https://doi.org/10.1016/j.ijcci.2020.100197

Najamuddin, N., Fitriani, R., & Puspandini, M. (2022). Pengembangan Bahan Ajar Science, Technology, Engineering, Art and Mathematics (STEAM) Berbasis Loose Part untuk Meningkatkan Kemampuan Pemecahan Masalah Anak Usia Dini. Jurnal Basicedu, 6(1), 954–964. https://doi.org/10.31004/basicedu.v6i1.2097

Napitupulu, E. L. (2021). Membangun Kecakapan Literasi. Kompas.Com.

Perignat, E., & Katz-Buonincontro, J. (2019). STEAM in practice and research: An integrative literature review. Thinking Skills and Creativity, 31, 31–43. https://doi.org/https://doi.org/10.1016/j.tsc.2018.10.002

Peterson, G., & Elam, E. (2020). Observation and Assessment in Early Childhood. College of the Canyons, 1–128.

Quigley, C. F., Herro, D., Shekell, C., Cian, H., & Acques, L. (2020). Connected Learning in STEAM Classrooms: Opportunities for Engaging Youth in Science and Math Classrooms. International Journal of Science and Mathematics Education, 18(8), 1441–1463.

Rahmadani, P., & Muryanti, E. (2023). Pengaruh Game Edukasi “Secil” terhadap Keterampilan Membaca Permulaan Anak Usia Dini di Taman Kanak-kanak. AS-SABIQUN, 5(4), 948–956. https://doi.org/10.36088/assabiqun.v5i4.3520

Rimm-Kaufman, S. E., Storm, M. D., Sawyer, B. E., Pianta, R. C., & LaParo, K. M. (2006). The Teacher Belief Q-Sort: A measure of teachers’ priorities in relation to disciplinary practices, teaching practices, and beliefs about children. Journal of School Psychology, 44(2), 141–165. https://doi.org/https://doi.org/10.1016/j.jsp.2006.01.003

Rosdiana, D., Gianistika, C., & Rakeyan Santang, S. (2023). MENINGKATKAN KEMAMPUAN KEAKSARAAN AWAL MELALUI APLIKASI QUIZIZZ. In Jurnal Plamboyan Edu (JPE) (Vol. 1, Issue 2).

Setyowati, J. (2023). Efektifitas Media Kartu Kata dan Gambar dalam Peningkatan Kemampuan Membaca Awal Anak Usia Dini. In Journal of Education Research (Vol. 4, Issue 3).

Sitorus, M., Octa Nanda, N., Nurhayati, S., Siregar, A. S., Huda, N., Qori, A., Tarbiyah, F. I., & Keguruan, D. (2023). Penerapan Bermain Teka-teki Silang dalam Meningkatkan Kecerdasan Linguistik Anak Usia Dini. JAMBURA Early Childhood Education Journal, (Tahun) ISSN, 5, 118–129. https://doi.org/10.37411/jecej.v5i1.1965

Tabiin, A. (2020). Implementation of STEAM Method (Science, Technology, Engineering, Arts And Mathematics) for Early Childhood Developing in Kindergarten Mutiara Paradise Pekalongan. Early Childhood Research Journal (ECRJ), 2(2), 36–49. https://doi.org/10.23917/ecrj.v2i2.9903

Thoma, R., Farassopoulos, N., & Lousta, C. (2023). Teaching STEAM through universal design for learning in early years of primary education: Plugged-in and unplugged activities with emphasis on connectivism learning theory. Teaching and Teacher Education, 132, 104210. https://doi.org/https://doi.org/10.1016/j.tate.2023.104210